Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

Hi everyone!
I’m working on a personal project: a fan-made game that serves as a direct prequel to Turrican II.
The core idea is to show what actually happens during the intro of the original Amiga game—the attack on the Freedom Forces’ ship and the fall of the crew. My game will end exactly where Turrican II begins, so players will realize in the final scene that the first level of the classic game starts right after the events they just experienced.
The entire adventure takes place inside the large spaceship seen in the intro. I’m imagining it as a massive structure with multiple decks and sectors, giving me plenty of room to design varied and coherent levels.
Each area will have its own atmosphere, hazards, and narrative beats, gradually building up to the ship’s total collapse.
Project Goal
The goal is to show the fall of the ship from the inside, following the protagonist as he fights through the invasion and tries to survive. The ending will connect directly to the opening of Turrican II, creating a narrative bridge that the original game never showed.