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Author Topic: Mouse pointer active point  (Read 1214 times)

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Offline amyrenTopic starter

Mouse pointer active point
« on: November 13, 2024, 08:35:48 PM »
In AmiBench the mouse pointer active point is set to the center height of the pointer. One would expect this to be at the tip of the pointer. This can be annoying eg. when selecting items in Dopus4 lists that constantly the line below the tip is being selected instead. If you open PPaint the pointer active point is at the tip, but not in the Amibench environment.
I can not see there is a pointer prefs program to set this, is there another way to edit the pointer?

Another pointer issue is that you get a "fake" mouse pointer apearing if clicking on the middle mouse button. Then a second mousepointer pops up, and the first mouse pointer will freeze its position. The second mouse pointer can be moved around but is not able to select anything, all RMB actions are still tied to the position of the normal pointer. It looks like its the A600GS system pointer that comes to life when this happens, but I dont see why it should be on AmiBench. Left clicking the mouse will enable the normal pointer again.
 

Offline broadblues

Re: Mouse pointer active point
« Reply #1 on: November 14, 2024, 08:43:03 AM »
The pointer really needs changing. It's a hang over from testing the "hardware sprite" bounds with the screen.

The Middle mouse button thing is actually the way to breakout the focus from amiberry, essential if you accidentally click away from the pause menu and restore focus to a paused game / app.
 

Offline amyrenTopic starter

Re: Mouse pointer active point
« Reply #2 on: November 14, 2024, 09:36:26 AM »
The Middle mouse button thing is actually the way to breakout the focus from amiberry, essential if you accidentally click away from the pause menu and restore focus to a paused game / app.

I tried to test this now and noticed that behaviour. But that case with the pause menu is hard to reproduce, I only managed to "break away" a few times. Most of the time the pause menu pointer will keep its function.
As you say, if you manage to break away the middle mouse will fix it.

But wouldnt it be better to have another method to acheive this, doesnt pressing the F12 key again also fix this? (I think it did it for me once I managed to break out)
Not everybody have a middle button mouse connected, and also there does exist software to make use of that third button in AmigaOS.