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OMG. Every single time this subject comes up you chime in with your hatred for 3.1. Softkickicking wastes precious RAM, and 3.1 ROM's cost less than $20 bucks. They contain many bugfixes over 3.0 and are required if the user wants to update, e.g., to 3.9.Why do you hate 3.1 so much? SMDH :p
and you might find upgrading to kick 3.1 introduces a bug where over 4mb you cant use the pcmcia slot
For that reason I thought about going with a CompactFlash that would be accessible from the outside, like this one:
If you are sending it to Acill, have him check the IDE header. The machine I rescued had the header almost completely corroded away by cap leakage; needed to replace it.
I thought an 020 with fast RAM was sufficient for most games, am I wrong?
Heh, I've run WHDLoad with an Amiga 2000 with a 68000, OS 3.1, and 4 megs of Fast RAM.Truly,Robert BernardoFresno Commodore User Grouphttp://www.dickestel.com/fcug.htmJuly 30-31 Commodore Vegas Expo v12 -http://www.portcommodore.com/commvex
I can beat that! I've ran it with a OS 2 68000 A600 with a 2MB SRAM card, I did for about a year anyway, before getting a Kipper 4MB upgrade. Had 2MB Chip as well. A number of slaves wouldn't work with the 68000 for which the original games were designed, but I think they've been slowly fixing that.I even ran it at first with just 2MB Chip, but 2-disk games were very slow with the loading, small games were fine. But honestly, 4MB fast and 2MB Chip is the minimum I'd run it on (along with a 68020 or above due to the slaves which weren't 68000 tested).
And yes, the CF to IDE adapter is the best thing ever. You are limited to 4GB (plenty) with OS 3.0.
Definitely going to stick with the standard 020 and RAM card I got with it for now.
Will probably go with Kickstart 3.1 for the heck of it.