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Author Topic: Duke Nukem 3D new version for 68060  (Read 2837 times)

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Offline Lord Aga

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #44 from previous page: May 19, 2016, 09:25:42 PM »
Where do these fake lawyers keep coming from ?

Good job Cosmos ! Keep it up, we appreciate your effort.
Glory to the loud-mouthed Scotsman !
 

Offline pixie

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #45 on: May 19, 2016, 09:48:29 PM »
Quote from: Djole;808791
I am sure the original developers are awake last nights about this port, Cosmos, thank you and keep up the good work.


Well it's a matter of principle. We all know how GPL works, otherwise he wouldn't even had the opportunity to tweak with the code, we wouldn't have the games and that would be that. It's not that people doesn't appreciate Cosmo's work, far from it, it's that they also appreciate the original gift from the games owners to the community.


pixie- writing from a paradise called Portugal
 

Offline utri007

Re: Duke Nukem 3D new version for 68040/68060
« Reply #46 on: May 19, 2016, 10:33:10 PM »
OK nice work. It works now bot of my A1200 amigas.

It is playable with 040/AGA 320x100. Very fast with 060/RTG 320x240

Some small problems.

Priorities needs to be adjusted, trying 320x240 with 040/AGA is virtually impossible, as it doesn't wait for keyboard. Same with 060/RTG 640x400.

With my AGA, it doesn't disable mouse pointer and thats why using mouse is impossible.

After some minits playing it hangs, happened two times. Same time there is a "sound effect".
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline CosmosTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #47 on: May 20, 2016, 04:03:46 AM »
Quote from: utri007;808797
OK nice work. It works now bot of my A1200 amigas.

It is playable with 040/AGA 320x100. Very fast with 060/RTG 320x240

Some small problems.

Priorities needs to be adjusted, trying 320x240 with 040/AGA is virtually impossible, as it doesn't wait for keyboard. Same with 060/RTG 640x400.

With my AGA, it doesn't disable mouse pointer and thats why using mouse is impossible.

After some minits playing it hangs, happened two times. Same time there is a "sound effect".


First : this new version is only for the 060 !

For the mouse pointer, I have no idea...

I never had your sound issues here. I use AHI version 6.7, and you ?

Offline NovaCoder

Re: Duke Nukem 3D new version for 68040/68060
« Reply #48 on: May 20, 2016, 05:38:44 AM »
Quote from: Cosmos;808759
Why these posts ?

When NovaCoder released AmiQuake2 and AmiDuke, have you asked ?

Why me ?

Leave me alone, please...


I'm actually with Cosmos on this.   Who gives a f**k if someone releases a FREE patch to a very old PC game without providing the patch source code, who is actually getting hurt by this action?   The original game developers who have probably died of old age by now?   The copyright holder?   The Amiga community?

I really don't get what all the fuss is about?

Some people obviously prefer to complain than to step up and do something productive themselves.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Thorham

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #49 on: May 20, 2016, 06:49:11 AM »
Quote from: NovaCoder;808812
I really don't get what all the fuss is about?
The law perhaps? That said, screw those GPL software Nazis.
 

Offline CosmosTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #50 on: May 20, 2016, 08:00:19 AM »
Quote from: NovaCoder;808812
I'm actually with Cosmos on this.   Who gives a f**k if someone releases a FREE patch to a very old PC game without providing the patch source code, who is actually getting hurt by this action?   The original game developers who have probably died of old age by now?   The copyright holder?   The Amiga community?

I really don't get what all the fuss is about?

Some people obviously prefer to complain than to step up and do something productive themselves.


No fight between us : that's our ennemis want...

To be clear : I have only added some asm 060 Mul64 parts into the source, nothing more since I'm a super beginner in C, I cannot do more, sorry...

I'm looking for some good C/C++ coders to finally fix the -mreg-parm gcc option : compiled sources will be faster with that for sure !


:)

Offline Thorham

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #51 on: May 20, 2016, 08:11:09 AM »
Quote from: Cosmos;808818
No fight between us : that's our ennemis want...
I don't think anyone here wants the two of you to start fighting, Cosmos. People are just complaining about license issues, that's all. I don't care about GPL, but if the source code you used is licensed under GPL and you didn't make the source code available, then people will, of course, complain.
 

Offline Linde

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #52 on: May 20, 2016, 12:32:07 PM »
Quote from: Cosmos;808818
No fight between us : that's our ennemis want...


Your enemies? There's no need to try to make me look like an antagonist for pointing out these issues.

Quote from: Cosmos;808818
To be clear : I have only added some asm 060 Mul64 parts into the source, nothing more since I'm a super beginner in C, I cannot do more, sorry...


You were able to simply add those to the source because the source code of the port was made available to you by Dante. Dante was able to port it to the Amiga because the original source was made available to him by 3D Realms & Ken Silverman. The point of GPL is that if you'd actually comply with it, someone else could just as easily improve on your efforts.

If anyone else in this chain had the same attitude to the license as you do, you wouldn't have been able to modify and improve on the source code.

Quote from: NovaCoder;808812
Who gives a f**k if someone releases a FREE patch to a very old PC game without providing the patch source code, who is actually getting hurt by this action?


If I walk into your house and just stand there without doing anything, who is actually getting hurt by it? Probably no one (maybe me, if you found out), but since I respect your property and I respect the law (besides having no personal interest in doing so) I won't do that anyway.

You can also look at it like this: Who would have been "hurt" if Dante hadn't released his source? Certainly, changing a few lines of code in his source to produce a faster Amiga port wouldn't have been possible. Who would have been hurt if 3D Realms didn't release the source in 2003? An Amiga port would have been a massive undertaking.

What GPL does is set up a definition of "FREE" that is more permissive than exclusive copyright but with the caveat that derivative works also need to be "free" under the same conditions. Apart from that it permits you to do basically anything. If you don't agree with that definition of "free", you don't have to use or derive your software from GPL software. It's simple to opt out, but it's also very simple to comply by including the license information and dumping the source you built your binaries from somewhere that people can reach it. I equally don't understand what the fuss is about.

Quote from: NovaCoder;808812
Some people obviously prefer to complain than to step up and do something productive themselves.


Say whatever makes you feel better.
 

Offline kamelito

Re: Duke Nukem 3D new version for 68040/68060
« Reply #53 on: May 20, 2016, 12:39:31 PM »
1) People are so bored of their life that they complain wherever they can.
2) They think that by giving their opinion they exist.
3) They like arguing for the sake of it.
4) They think that you're wrong and that they're right.

Kamelito
PS not sure where I'm with this post :)
 

Offline soviet

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #54 on: May 20, 2016, 07:56:09 PM »
Just another thread hacked by lawyers wannabees.
 

Offline Oldsmobile_Mike

Re: Duke Nukem 3D new version for 68040/68060
« Reply #55 on: May 20, 2016, 08:07:58 PM »
Quote from: Linde;808827
If I walk into your house and just stand there without doing anything, who is actually getting hurt by it? Probably no one (maybe me, if you found out)

You forgot the part about "the original authors are probably dead".  So in this case, if you walk into a dead guy's house, you're not too likely to get hurt. :lol:
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline LoadWB

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #56 on: May 20, 2016, 09:20:25 PM »
Quote from: Oldsmobile_Mike;808860
So in this case, if you walk into a dead guy's house, you're not too likely to get hurt. :lol:


What if you trip over the dead guy?
 

Offline cgutjahr

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #57 on: May 20, 2016, 10:57:32 PM »
Quote from: NovaCoder;808812
I'm actually with Cosmos on this.   Who gives a f**k if someone releases a FREE patch to a very old PC game without providing the patch source code

The Aminet administration "gives a f**k". There are people out there who care about that sort of thing and don't hesitate to complain about it. The least Aminet can do to protect the individuals providing the mirrors from being harrased by copyright owners is to make sure uploaders respect other people's licenses.

Quote

I really don't get what all the fuss is about?

Cosmos is known for pissing on other people's licenses and for totally ignoring Aminet's upload rules - there's a history there, you know... What do you expect me to do?

Quote

who is actually getting hurt by this action?

Someone gave away the source code to his legendary game and lets you do whatever you want with it. That's kind of nice, isn't it? And all he asks in return is that you make your sources available along with it. I don't think that's asking too much.
 

Offline cgutjahr

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #58 on: May 20, 2016, 11:05:03 PM »
Quote from: Thorham;808815
That said, screw those GPL software Nazis.

How mature of you.

Think about it like that: Having more software released under the GPL (or any other free license) benefits users of niche computer systems - in other words: it's a good thing, especially for us. If we want more people to release their intellectual property under a free license, we need to make sure they feel like they can trust said license.

If more people behave like Cosmos, less people will release stuff under a free license.
 

Offline CosmosTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #59 on: May 21, 2016, 05:24:59 AM »
Quote from: cgutjahr;808881
Cosmos is known for pissing on other people's licenses and for totally ignoring Aminet's upload rules - there's a history there, you know... What do you expect me to do?

WTF ?

They block Classic with licenses since MANY YEARS (watch actually P96 for example...), so with my disassembling, I mock them...

You play with the opposite and return the situation, I don't like that, really...

The Classic are now near dead because of these big blockers (Kickstart, CyberGraphX, Workbench, hardware gerber files, .jed files...)