It has a lot of gems. Inside, there is a nice word document about the path Amiga development was heading when CBM went Bankrupt. It shows that software wise, there was nothing really new in the works. That AmigaOS v42 was at very initial stages and it was AmigaOS 4, that was going to bring RTG as standard to bridge the gap between 68k Amigas, Haynie´s AAA and PA-RISC. And that PA-RISC with a 3D engine was the future (PPC was never even mentioned). And then there is a lot of hardware based on the CD32 that was targetted at different markets.
Everything you mentioned was well known for years, it's nice to have an actual document from the time though.
Commodore were pretty much dead when it was written, it took a little while longer for them to bleed out. The cd32 mpeg addon, the cd1200 and the cd33 (cd32 expansion module) is the only thing in that document that I ever saw. AAA was pretty much canned, I'd like to know how this ties in with the first chips coming back and the nyx prototype. AAA was always going to be a bad idea, AA earlier would have hands down been a better use of money. I will never know what they were thinking when they started.
Hombre is probably the least documented system, it seems to be written in some form of HDL and I only ever heard they had software simulations. The people involved aren't like the usual maniacal commodore engineers. The PlayStation was developed in a similar way, using a MIPS compatible soft core rather than PARISC.
I suspect if commodore had limped along for another year we would have seen the integrated 68020+AGA, but not much else & Sony would have eaten their lunch in the end regardless of what commodore did. They didn't even know Sony were coming, they were only thinking of 3do/Atari/Nintendo/Sega.