Welcome, Guest. Please login or register.

Author Topic: Public Release of MorphOS 3.7  (Read 5682 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Andre.SiegelTopic starter

  • Full Member
  • ***
  • Join Date: Feb 2003
  • Posts: 151
    • Show only replies by Andre.Siegel
    • http://www.power2people.org
Public Release of MorphOS 3.7
« on: August 03, 2014, 09:45:20 AM »
The MorphOS development team is proud to announce the public release of MorphOS 3.7, which features various bug fixes as well as other minor improvements. For an overview of the included changes, please read our release notes.

We strongly urge new users to carefully read our installation and troubleshooting guides before they attempt to install MorphOS for the first time. Existing users can upgrade via the familiar procedure but are encouraged to read the guides as well. MorphOS 3.7 is available for download in our files section.

Source: http://morphos-team.net/news
 

Offline Pyromania

  • Sent from my Quantum Computer
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 1829
  • Country: 00
  • Thanked: 6 times
    • Show only replies by Pyromania
    • http://www.discreetfx.com
Re: Public Release of MorphOS 3.7
« Reply #1 on: August 03, 2014, 06:06:02 PM »
Cool! MorphOS runs great on my iBook and Mac mini machines.
« Last Edit: August 03, 2014, 06:07:36 PM by Pyromania »
 

Offline magnetic

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2531
    • Show only replies by magnetic
Re: Public Release of MorphOS 3.7
« Reply #2 on: August 03, 2014, 11:00:05 PM »
Congratulations and thanks to the Morphos Team. Uber heros!
bPlan Pegasos2 G4@1ghz
Quad Boot:Reg. MorphOS | OS4.1 U4 |Ubuntu GNU-Linux | MacOS X

Amiga 2000 Rom Switcher w/ 3.1 + 1.3 | HardFrame SCSI | CBM Ram board| A Squared LIVE! 2000 | Vlab Motion | Firecracker 24 gfx

Commodore CDTV: 68010 | ECS | 9mb Ram | SCSI -TV | 3.9 Rom | Developer EPROMs
 

Offline nicholas

Re: Public Release of MorphOS 3.7
« Reply #3 on: August 03, 2014, 11:34:53 PM »
Simply the best, better than all the rest!
“Een rezhim-i eshghalgar-i Quds bayad az sahneh-i ruzgar mahv shaved.” - Imam Ayatollah Sayyed  Ruhollah Khomeini
 

Offline takemehomegrandma

  • Hero Member
  • *****
  • Join Date: Oct 2002
  • Posts: 2990
    • Show only replies by takemehomegrandma
Re: Public Release of MorphOS 3.7
« Reply #4 on: August 04, 2014, 01:04:12 PM »
Great news! :cool:

Given the "Tick-Tock" model that the MorphOS Team seems to follow, this was mostly a smaller bugfix release while the next update will be a bigger "feature introducing" release (Sam460 support comes to mind?)...

Great work!

:D
MorphOS is Amiga done right! :)
 

Offline Yasu

  • Sr. Member
  • ****
  • Join Date: Mar 2012
  • Posts: 413
    • Show only replies by Yasu
Re: Public Release of MorphOS 3.7
« Reply #5 on: August 04, 2014, 01:43:03 PM »
Kudos to the developers and everyone else involved! :D
 

Offline Themamboman

  • Lifetime Member
  • Full Member
  • ***
  • Join Date: Mar 2002
  • Posts: 164
    • Show only replies by Themamboman
Re: Public Release of MorphOS 3.7
« Reply #6 on: August 04, 2014, 08:48:18 PM »
Didn't they just release 3.6?
 

Offline magnetic

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2531
    • Show only replies by magnetic
Re: Public Release of MorphOS 3.7
« Reply #7 on: August 04, 2014, 08:51:04 PM »
Yeah this aint os4 ;)  This update looks more like a bug fix/maintenance upgrade.
bPlan Pegasos2 G4@1ghz
Quad Boot:Reg. MorphOS | OS4.1 U4 |Ubuntu GNU-Linux | MacOS X

Amiga 2000 Rom Switcher w/ 3.1 + 1.3 | HardFrame SCSI | CBM Ram board| A Squared LIVE! 2000 | Vlab Motion | Firecracker 24 gfx

Commodore CDTV: 68010 | ECS | 9mb Ram | SCSI -TV | 3.9 Rom | Developer EPROMs
 

Offline takemehomegrandma

  • Hero Member
  • *****
  • Join Date: Oct 2002
  • Posts: 2990
    • Show only replies by takemehomegrandma
Re: Public Release of MorphOS 3.7
« Reply #8 on: August 04, 2014, 10:09:31 PM »
Quote from: magnetic;770299
Yeah this aint os4 ;)  This update looks more like a bug fix/maintenance upgrade.


Yes, that's the model they mostly have been following for some time now; FEATURE release - BUGFIX release, FEATURE release - BUGFIX release, and so on.

I like this model! Makes sense!

:)
MorphOS is Amiga done right! :)
 

Offline biggun

  • Sr. Member
  • ****
  • Join Date: Apr 2006
  • Posts: 397
    • Show only replies by biggun
    • http://www.greyhound-data.com/gunnar/
Re: Public Release of MorphOS 3.7
« Reply #9 on: August 05, 2014, 06:45:19 PM »
Quote from: takemehomegrandma;770314
Yes, that's the model they mostly have been following for some time now; FEATURE release - BUGFIX release, FEATURE release - BUGFIX release, and so on.

I like this model! Makes sense!

:)


If you have to do a bug fix release very shortly after a feature release,
doesn't this hint that the feature release was really not much tested?

Offline Oldsmobile_Mike

Re: Public Release of MorphOS 3.7
« Reply #10 on: August 05, 2014, 07:00:08 PM »
Somebody's always gotta complain, lol.  :roflmao:
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline Yasu

  • Sr. Member
  • ****
  • Join Date: Mar 2012
  • Posts: 413
    • Show only replies by Yasu
Re: Public Release of MorphOS 3.7
« Reply #11 on: August 05, 2014, 07:53:49 PM »
They find unexpected bugs and fixes them, for free. Since when is this not a good thing?
 

Offline Geit

  • Newbie
  • *
  • Join Date: Dec 2009
  • Posts: 34
    • Show only replies by Geit
Re: Public Release of MorphOS 3.7
« Reply #12 on: August 05, 2014, 08:14:26 PM »
Quote from: biggun;770374
If you have to do a bug fix release very shortly after a feature release,
doesn't this hint that the feature release was really not much tested?


No. It was tested quite well, but it makes a difference if some beta testers test stuff or an entire community in real live situations find things which slipped through.

So this update allows to fix urgent issues within a small timeframe, while all other new features get long term tested from adding till the next release.

 Geit
 

Offline danwood

  • Sr. Member
  • ****
  • Join Date: Dec 2004
  • Posts: 485
    • Show only replies by danwood
Re: Public Release of MorphOS 3.7
« Reply #13 on: August 05, 2014, 09:42:20 PM »
Quote from: Themamboman;770296
Didn't they just release 3.6?


Yep, these guys are on FIRE at the moment, hardest working guys in the Amiga-sphere.
 

Offline amigadave

  • Lifetime Member
  • Hero Member
  • *****
  • Join Date: Jul 2004
  • Posts: 3836
    • Show only replies by amigadave
    • http://www.EfficientByDesign.org
Re: Public Release of MorphOS 3.7
« Reply #14 on: August 06, 2014, 02:49:58 AM »
Quote from: biggun;770374
If you have to do a bug fix release very shortly after a feature release,
doesn't this hint that the feature release was really not much tested?

I guess it depends on your opinion of what amount of testing should be done before each new release, and how much of the developers time and effort you want spent on managing a large group of beta-testers, instead of spending that time on more future development.

I like the current model that the MorphOS Development Team uses, where a relatively small group of talented developers creates the new features, tests them on as many different hardware choices they have available to them, then releases a new version of MorphOS to the public.  As others have said, each major release is usually followed shortly by a "bug-fix" release a few months later, as the team gets feedback from the MorphOS community.

It is a pattern that has worked out quite well and I believe that most MorphOS users are very happy with the results and the frequency of new releases of MorphOS.  I know that I am extremely happy with the decisions that the MorphOS Development Team have made and the direction they have taken for the past several years.  IMO, their choices always seem to make the best common sense.
How are you helping the Amiga community? :)