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Author Topic: BOOM 68k Port  (Read 19899 times)

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Offline Lurch

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Re: BOOM 68k Port
« Reply #59 from previous page: December 10, 2012, 08:37:04 AM »
Just need commander keen ported ;-)
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Offline Lurch

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Re: BOOM 68k Port
« Reply #60 on: December 10, 2012, 08:53:50 AM »
Ok, so I've placed boom and a doom.wad file in the same directory and it wont run. Currently setting it up under WinUAE then moving it across to my A1200.

Does it need a real Amiga to work? I've tried changing file1 to file1=doom.wad
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A500 Plus Black 030@40MHz 128MB | A1200T 060@80MHz 320MB | Pegasos II G4@1GHz 1GB  | Amiga Future Sub
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #61 on: December 10, 2012, 09:30:02 AM »
Hiya,

No it should work fine under WinUAE, you don't need to even the change the tooltypes for a basic install.  Have a look at the readme file, the file1, file2, file3 parameters are used for custom maps.

If you are going to run it on your 030 turn-off the music (tooltypes again) and also try and do everything suggested in the readme under 'performance considerations'
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Lurch

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Re: BOOM 68k Port
« Reply #62 on: December 10, 2012, 05:59:14 PM »
Thanks Nova, problem I have is I double click on it and nothing happens.

Will have another look through the readme. :-)
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A500 Plus Black 030@40MHz 128MB | A1200T 060@80MHz 320MB | Pegasos II G4@1GHz 1GB  | Amiga Future Sub
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #63 on: January 14, 2013, 01:23:54 AM »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline XDelusion

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Re: BOOM 68k Port
« Reply #64 on: January 14, 2013, 03:10:32 AM »
Quote from: NovaCoder;722368
I feel the need, the need for....

;)


Wow, it is so much slower now! I love it!!! ;)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: BOOM 68k Port
« Reply #65 on: January 14, 2013, 10:38:19 PM »
SO what did you do to speed this up, and how come nobody is in here raving about your improvements?! :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #66 on: January 14, 2013, 11:30:16 PM »
Quote from: XDelusion;722541
SO what did you do to speed this up, and how come nobody is in here raving about your improvements?! :)

I compiled the build for 68060, updated the C2P code and also used some 68060 assembler that I 'borrowed' from DoomAttack.   I also played with the mouse control to make it a bit smoother.

I don't think many people use their classic machines these days for anything other than running WHDLOAD games or maybe they are all sitting around gathering dust ;)

It's ok if people don't use my ports, I get a buzz out of pushing classic hardware to the max and also playing these great games on my 1200.

The Curse of Monkey Island (AGA)


:)
« Last Edit: January 15, 2013, 12:17:41 AM by NovaCoder »
Life begins at 100 MIPS!


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Offline XDelusion

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Re: BOOM 68k Port
« Reply #67 on: January 15, 2013, 12:56:35 AM »
Monkey Island! :)

How possible do you think it would be to bring over DOOM Attack's Free Look?
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #68 on: January 15, 2013, 01:12:01 AM »
Free look should be pretty easy to do and I think it also supports a cross-hair, it's just finding the spare time to do it.
Life begins at 100 MIPS!


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Offline XDelusion

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Re: BOOM 68k Port
« Reply #69 on: January 15, 2013, 02:12:19 AM »
Quote from: NovaCoder;722567
Free look should be pretty easy to do and I think it also supports a cross-hair, it's just finding the spare time to do it.


I have too much time lately, want some? :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #70 on: March 11, 2013, 07:07:41 AM »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Lurch

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Re: BOOM 68k Port
« Reply #71 on: March 11, 2013, 08:22:06 AM »
Is it possible to run at a higher res? :-)
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A500 Plus Black 030@40MHz 128MB | A1200T 060@80MHz 320MB | Pegasos II G4@1GHz 1GB  | Amiga Future Sub
 

Offline NovaCoderTopic starter

Re: BOOM 68k Port
« Reply #72 on: November 05, 2013, 04:45:18 AM »
Quote from: Lurch;728800
Is it possible to run at a higher res? :-)


No for that to work we'd need someone to port ZDOOM over to AGA.


I was playing around on BOOM today, still playing through the excellent TC 'Back to Saturn' on my 1260.

[youtube]vTnz4snCIcA[/youtube]
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline XDelusion

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Re: BOOM 68k Port
« Reply #73 on: November 05, 2013, 05:21:37 AM »
Love the video! Great TC if there ever was one!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline som99

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Re: BOOM 68k Port
« Reply #74 on: November 05, 2013, 07:48:02 AM »
Quote from: XDelusion;751865
Love the video! Great TC if there ever was one!


Love it, I could run Boom in playable speeds  last time I tested a year ago on my 030 :)
The curse of monkey Island is a far away Dream for me, I want to get my hands on a 060 more and more because of Novacoder :)