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Offline TheGoose

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Re: Quake
« Reply #59 from previous page: May 27, 2011, 05:42:58 PM »
Quote from: rvo_nl;640654
I did, quite dissapointing I must say. But check out the other vid of Quake 3 running on a classic, much, much faster.


linky?
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Offline rvo_nl

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Re: Quake
« Reply #60 on: May 27, 2011, 05:48:07 PM »
Quote from: TheGoose;640661
linky?

http://www.youtube.com/watch?v=3GNtOM3ZLQM
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline TheGoose

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Re: Quake
« Reply #61 on: May 27, 2011, 06:03:27 PM »
Quote from: rvo_nl;640668
http://www.youtube.com/watch?v=3GNtOM3ZLQM


Wow, so to me, that's pretty good. But to be a total picky pants, that was too fast; just a big jumble of explosions to me (my old eyes). I like the slower pace of the original quake I and II (ii is my favorite).

Arena crap just went retardo to me. I'll be working on my 4.1C install tonight.
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Offline rvo_nl

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Re: Quake
« Reply #62 on: May 27, 2011, 06:04:58 PM »
Quote from: TheGoose;640683
I like the slower pace of the original quake I and II

just run it in 1024x768! :)
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline JC

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Re: Quake
« Reply #63 on: May 27, 2011, 06:53:32 PM »
Does Quake work on Sam?
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Offline ribdevil1

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Re: Quake
« Reply #64 on: May 27, 2011, 08:51:03 PM »
Only one word "YES"
Viva AMIGA:roflmao:
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Offline utri007

Re: Quake
« Reply #65 on: May 27, 2011, 09:22:33 PM »
My result demo1 are

040 40mhz 6,16fps
060 66mhz 9,36fps

Both are aga, annoying is that timedemo doesn't stop, I need to watch it so see results :(

Both are AGA, 320x200 8bit

Timedemo gives good view to general game play, but is annoying to do :(

Here are some more timerefresh benchmarks:

Clickboom 060 exe with 060 66mhz  

aga 15,1
rtg 11,8 (11,82)

Clickboom original exe

aga 13,4
rtg 11 (10,98)

AQuake

aga 10,1 rtg didn't work??

So it is quite much faster with aga, but with rtg less than 1 fps?

Also 040 and 060 difference seems to be quite near mhz=fps??

IF somebody with coding skills read this? I would like to addvertice this http://mikro.naprvyraz.sk/download.htm

Atari 68k duke nukem sources, made with C, much more sophisticated than original amiga duke and more opitimized. SO would you like to check it?
« Last Edit: May 27, 2011, 09:55:10 PM by utri007 »
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Offline LaserBack

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Re: Quake
« Reply #66 on: May 28, 2011, 06:22:35 AM »
Quote from: utri007;640729
My result demo1 are

040 40mhz 6,16fps
060 66mhz 9,36fps

Both are aga, annoying is that timedemo doesn't stop, I need to watch it so see results :(

Both are AGA, 320x200 8bit

Timedemo gives good view to general game play, but is annoying to do :(

Here are some more timerefresh benchmarks:

Clickboom 060 exe with 060 66mhz  

aga 15,1
rtg 11,8 (11,82)

Clickboom original exe

aga 13,4
rtg 11 (10,98)

AQuake

aga 10,1 rtg didn't work??

So it is quite much faster with aga, but with rtg less than 1 fps?

Also 040 and 060 difference seems to be quite near mhz=fps??

IF somebody with coding skills read this? I would like to addvertice this http://mikro.naprvyraz.sk/download.htm

Atari 68k duke nukem sources, made with C, much more sophisticated than original amiga duke and more opitimized. SO would you like to check it?


it is the reality
68k cpus are slow for quake
check this video
http://www.youtube.com/watch?v=Ao7haFa2iQk
A1200 ppc 175mhz vodoo 3
seems 38 fps timedemo demo1

in fact there was a quake ppc version available on aminet that clickboom said was illegal
and was removed from aminet servers long time ago
that quake ppc version did between 40-50 fps on AGA....depending on the which ppc
 

Offline rvo_nl

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Re: Quake
« Reply #67 on: May 28, 2011, 08:24:37 AM »
Quote from: LaserBack;640806
in fact there was a quake ppc version available on aminet that clickboom said was illegal
and was removed from aminet servers long time ago

thats not right.. it did give a high framerate (something like 18fps on aga with ppc/166mhz) but surely not 40. I know coz I still have that port.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline LaserBack

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Re: Quake
« Reply #68 on: May 29, 2011, 11:51:24 PM »
Quote from: rvo_nl;640809
thats not right.. it did give a high framerate (something like 18fps on aga with ppc/166mhz) but surely not 40. I know coz I still have that port.


that's because you have the slowest ppc on the Amiga
I tested that on a cyberstorm with 604E 233mhz in the A4000
the 604E 233 is much faster than 603E 166 (about 2x speed or more )
I do not remember very well exact numbers and I havent the hardware anymore to confirm but if anyone with PPC hardware can post results will be great
 

Offline pondosinatraTopic starter

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Re: Quake
« Reply #69 on: May 30, 2011, 05:53:59 AM »
Quote from: utri007;640390
Tell us your quake fps with that system? I belive that Picasso 4 is one of the best cards made for amiga. It is proven that it doesn't give any performance increase compared to zorro 2 vs. zorro 3

Sorry, I didn't get around to testing. I'll get to it this week sometime. That said, based on I read here there's no way in hell I'll get to play it a decent resolution. Which sucks. But still, the fact that it was even released for the Amiga is pretty cool IMO.

Maybe Steam will port Portal for the Amiga ;)

Which would be good because it keeps crashing on my PC :(
« Last Edit: May 30, 2011, 05:57:50 AM by pondosinatra »
 

Offline Piru

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Re: Quake
« Reply #70 on: May 30, 2011, 06:28:11 AM »
Quote from: pondosinatra;641310
Maybe Steam will port Portal for the Amiga ;)

You know the difference between Steam and Valve?
 

Offline rvo_nl

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Re: Quake
« Reply #71 on: May 30, 2011, 09:20:02 AM »
Quote from: LaserBack;641235
that's because you have the slowest ppc on the Amiga

It was my old card :)

Quote from: LaserBack;641235
I do not remember very well exact numbers and I havent the hardware anymore to confirm but if anyone with PPC hardware can post results will be great

Well, if someone wants to try I can send over the executable!

One more try: does anyone have the first illegal Quake port that started this whole Quake thing on Amiga? it was called coolQuake I think.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline Kawazu

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Re: Quake
« Reply #72 on: May 30, 2011, 01:39:48 PM »
Quote from: rvo_nl;641320
It was my old card :)



Well, if someone wants to try I can send over the executable!

One more try: does anyone have the first illegal Quake port that started this whole Quake thing on Amiga? it was called coolQuake I think.

I can try it out.
Just upload the files to a filehosting site or somthing like that and PM me the link.
 

Offline TheBilgeRat

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Re: Quake
« Reply #73 on: May 30, 2011, 03:49:21 PM »
Quote from: Piru;641312
You know the difference between Steam and Valve?

Doesn't the valve let the steam out? :lol:

Careful, or you'll be explaining "valve time" :D
 

Offline LaserBack

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Re: Quake
« Reply #74 on: May 31, 2011, 07:46:03 AM »
Quote from: rvo_nl;641320
:)

One more try: does anyone have the first illegal Quake port that started this whole Quake thing on Amiga? it was called coolQuake I think.


the first illegal Amiga port of quake 68k was done in 1997 in Montevideo/Uruguay by a guy called MAX ...he done it in his A4000 + spectrum gfx card
it not was called coolquake....I still have this ancient port

 but the history started in 1997 when by mistake quake sources were scattered around the web...this guy MAX download them and stared the Amiga port in 1997
in same year Clickboom contacted him and purchased his work that was almost 90% done and working
then in 1998 clickboom retouched the port and realize it legal for the Amiga

The interesting history of this is the illegal thing...because the illegal sources
in 1999 another guy made a PPC port and uploaded it to aminet
Clickboom protest to aminet cause the new PPC port interfered with own business and was deleted from all Aminet servers
but it was not illegal for me....
where is the illegality? if sources were scattered and the authors made the ports for fun?
if anyone can explain