If the Commodore brand had such good ranking, why have half a dozen bigger companies (Escom, Tulip etc.) failed over the last 15 years? Plus they were actually released in the 90s/early 00s when people still remembered Commodore as a brand. Even closer to now, the Commodore Gaming PC rigs of 2007-2009 also failed. Did he not use this very valuable research?
Yeahronimo and Tulip were literally at war the entire time, and I've written extensively about that history on AW.
You saw the result of the Amiga Inc. vs Hyperion war as well, and how that affected development, so you have here example of both past and present endeavors and why they end up the way they do.
Commodore Gaming...erm...you mean another one that claimed to be the "licensor", when they were proven not to be.
See the parallels here, as in "legalities"?
Add the quick withdrawal of C=USA from the idea of using AROS, strictly based on possible legal interference with business, and you might see they are trying to avoid the principal C=/clones pitfall of the past...legal shenanigans that could interfere with their right to succeed or fail on their on merits.
Now, as to why no immediate approach to the community. Well, they did, in respect to AROS, and I just commented about that.
Amiga OS and MorphOS...they've not seen a market there and have decided to launch off a proven brand name.
Again, this does not mean they don't have some inkling of a desire to put some of what you and I think of as "amigalike" or "amiga heritage" into their endeavor.
This just means that they HAD to start somewhere with a launch that makes sense from a financial standpoint.
This is just my opinion, viewing this from the outside mind you.
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