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Offline gertsy

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Re: iPhone 4
« Reply #44 from previous page: June 10, 2010, 03:28:12 PM »
That can be right!  I remember Jobs spouting that Apple wouldn't use adobe products like flash because they weren't open like Apple is....

Ohh how I chuckled.

The biggest open platform in apple is Accounts Receivable.
 

Offline Belial6

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Re: iPhone 4
« Reply #45 on: June 10, 2010, 04:11:22 PM »
Quote from: bloodline;563875
I do find the android a bit fiddly.


I have heard a couple of people make this claim.  I don't see it.  What is fiddly about the android interface.  Other than having a drag to garbage instead of an X on each icon, and Androids ability to show only the icons you want shown on your desktop, what is the difference?  I really do ask in all sincerity.
 

Offline tone007

Re: iPhone 4
« Reply #46 on: June 10, 2010, 04:19:50 PM »
Quote from: Belial6;563892
What is fiddly about the android interface.


Maybe the one bloodline was playing with this had this app installed! http://www.androlib.com/android.application.wsv-slayton-twwm.aspx

I've used both the iPhone and Android (recently switched from Windows Mobile to Android, actually,) and while Android provides a much better UI than WM does, the iPhone is still simpler to navigate.  (Though my iPhone experience is limited to unlocking a couple for coworkers.)
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Offline Daedalus

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Re: iPhone 4
« Reply #47 on: June 10, 2010, 04:29:02 PM »
As regards the battery, yes the iPhone one sucks - most phones with a full-sized touchscreen tend to suffer from that. But as has been said before, why couldn't they keep the same thickness as the 3G and potentially double the battery life? It seems crazy to me! But then again, battery life is something that I like in a phone, and one of the many things that swayed me to my current one: I can use WiFi, internet, Bluetooth, YouTube, Skype and all that regularly and still get at least a week out of my battery. Granted, it's a "classic" small-screen & keypad phone, and I don't leave apps running in the background unless I have to...
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Offline Daedalus

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Re: iPhone 4
« Reply #48 on: June 10, 2010, 04:32:56 PM »
Quote from: Jose;563882
I lost interest in it when I saw how closed the system is. Do you still have to buy a Mac to be able to develop for it ? Are you still limited to only being able to sell software for it through Apple store ? I'm asking but I'm sure the answer to those questions is still yes.
At least M$ Oses allow more freedom for the devs.


Ummm... Are you sure about that? Last time I checked, you had to buy a PC and a copy of Windows to develop for it. The only reason that doesn't seem strange is that most people already have a PC and a copy or 2 of Windows, whereas not everybody has a Mac.

Although I might be mistaken... Have MS released Visual Studio for the Mac? Or for Linux?
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Offline Amiga_Nut

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Re: iPhone 4
« Reply #49 on: June 10, 2010, 04:58:43 PM »
Quote from: Daedalus;563895
As regards the battery, yes the iPhone one sucks - most phones with a full-sized touchscreen tend to suffer from that. But as has been said before, why couldn't they keep the same thickness as the 3G and potentially double the battery life?


Because you are buying into the Apple lifestyle, style and looks are paramount for Apple designers.

Having a larger battery would be less 'futuristic' and 'cutting edge' looking so they compromise, make it thinner with a lower capacity battery to give the impression it is technologically superior in all ways to the previous one and bingo...sales carry on at the top of the charts with the new 'improved' 'latest technology' iPhone ;)

I do have a full sized touch screen phone, battery lasts 5 days and it uses Symbian OS...do I really care if it's 1/2 cm thicker than an iPhone? Nope and it's been around longer than iPhone anyway and worked forever in gruelling conditions like an AK47 lol
 

Offline Daedalus

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Re: iPhone 4
« Reply #50 on: June 10, 2010, 05:13:30 PM »
true, that's what it's about... But still, my phone (also running Symbian) is only 9.9mm thick, and has an excellent battery life if you're gentle with it - if I don't use it for anything other than the odd call and text I'll get close to 2 weeks from it. :)
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Offline Belial6

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Re: iPhone 4
« Reply #51 on: June 10, 2010, 06:38:31 PM »
Quote from: Daedalus;563896
Ummm... Are you sure about that? Last time I checked, you had to buy a PC and a copy of Windows to develop for it. The only reason that doesn't seem strange is that most people already have a PC and a copy or 2 of Windows, whereas not everybody has a Mac.

Although I might be mistaken... Have MS released Visual Studio for the Mac? Or for Linux?


Nope, you could write your code on your Amiga, and instruct your users to run your software using the WinUAE virtual machine.  You do not need Windows to write software that will run on Windows machines.  You need a Mac to write software that will run on the iPhone.

There is one exception though... The javascript interpreter is the one place that you can write software for the iPhone without a Mac.

You can also sell your software anywhere you want with a Windows PC, the same is not true with the iPhone.

For developer freedom, Windows beats iPhone hands down.
 

Offline Belial6

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Re: iPhone 4
« Reply #52 on: June 10, 2010, 06:42:13 PM »
Quote from: tone007;563894
Maybe the one bloodline was playing with this had this app installed! http://www.androlib.com/android.application.wsv-slayton-twwm.aspx

I've used both the iPhone and Android (recently switched from Windows Mobile to Android, actually,) and while Android provides a much better UI than WM does, the iPhone is still simpler to navigate.  (Though my iPhone experience is limited to unlocking a couple for coworkers.)


I am still looking for an example of this simpler navigation.  Dumping every single installed app onto the desktop certainly isn't easier navigation.

As far as I can tell, the iPhone is like the Mac... A slightly worse UI than it's competition, but a reputation that convinces people it must be better.
 

Offline Daedalus

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Re: iPhone 4
« Reply #53 on: June 10, 2010, 07:25:39 PM »
@Belial6

Yes, I guess in relation to the iPhone, it is way too closed for developers. My mistake, I thought you were talking about Macs in general... However, I'm one of those people that thinks in general the Mac UI is far nicer to use than Windows. I wouldn't call myself an Apple fan (I've never paid more than €26 for a Mac) and I've never owned an iPod or iPhone, but I think OSX is lovely to navigate and use in every day terms. It's down to a matter of taste, I mean some people just love Windows, but you can't claim that it's "slightly worse" as a fact - it's just your opinion too.
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