Welcome, Guest. Please login or register.

Author Topic: Common amiga knowledge that's wrong  (Read 18820 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Tension

Re: Common amiga knowledge that's wrong
« Reply #74 from previous page: March 08, 2010, 10:54:46 PM »
Quote from: Dandy;546662
Hmmmmm - IIRC Amiga had the first computer that came with a CD-ROM: the CDTV.

Didn't they have a patent on using a CD drive for computing?


!!!!!

Offline scuzzb494

Re: Common amiga knowledge that's wrong
« Reply #75 on: March 09, 2010, 01:58:02 AM »
Quote from: Hell Labs;546747
War Hide yourself

Being a frankie fan doesn't really show how old someone is. I wasn't even alive when they released that album.


' Relax.... '

Hate to say it but I remember seeing the Beatles the first time they were on TV... Though I am not in anyway old at heart. My favourite band is Linkin Park, the last album I bought was The E.N.D by the Black Eyed Peas and tomorrow I am going to Game to pick up Final Fantasy XIII. Add to that I have 8 Level 80s in World of Warcraft and Thursday I travel north to collect a car full of Amiga kit... Goodness me who wants to ever grow old.

Frankie was classic though. The summer of 84 when everyone had a 'T shirt' with Frankie says something or other on it. Two Tribes was in the charts for ever... They would have had the Christmas number one here had it not been for Band Aid. .. ' Feed the World '

Better go to bed... Hate having to stop playing, but hey. That guy out of Journey to the Centre of the Earth best summed up sleep as 'little snatches of death'. The joy of a slowly clicking Amiga floppy drive in the otherwise still of the night. Like a heart beat.. Classic.

scuzz

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Common amiga knowledge that's wrong
« Reply #76 on: March 09, 2010, 02:31:24 AM »
Oh, hey, I've got one!

Common knowledge: Amiga OS was the first home computer OS that had preemptive multitasking.

Why its wrong: OS9 was available on the Tandy Color Computer, as well as the UK-produced Dragon, both of which premiered prior to the Amiga.
Back away from the EU-SSR!
 

Offline Tension

Re: Common amiga knowledge that's wrong
« Reply #77 on: March 09, 2010, 02:46:43 AM »
Common knowledge:  The CD32 didn't sell well.

Why it's wrong:  They couldn't meet the demand for the console.  If they could, Commodore would've been around for longer.

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Common amiga knowledge that's wrong
« Reply #78 on: March 09, 2010, 05:05:21 AM »
Quote from: Tension;546780
Common knowledge:  The CD32 didn't sell well.

Why it's wrong:  They couldn't meet the demand for the console.  If they could, Commodore would've been around for longer.


Bit of truth to that - I called a game shop here in FL (this being before the dominance of EB and GameStop here in the US) and asked if they'd carry it.  The owner told me "Hey, if I could get them in, I'd carry 'em."
Back away from the EU-SSR!
 

Offline quarkx

  • Hero Member
  • *****
  • Join Date: Jul 2008
  • Posts: 854
    • Show only replies by quarkx
    • http://www.amigalounge.com
Re: Common amiga knowledge that's wrong
« Reply #79 on: March 09, 2010, 07:42:10 AM »
Quote from: B00tDisk;546777
Oh, hey, I've got one!

Common knowledge: Amiga OS was the first home computer OS that had preemptive multitasking.

Why its wrong: OS9 was available on the Tandy Color Computer, as well as the UK-produced Dragon, both of which premiered prior to the Amiga.
But OS9 was not really User friendly. It had no real GUI (other than Multi-vue, and that was a real "FUN" time to actually get to run). It took me almost a week to get it up and running, because you had to actually do some programing to get it to run, and the manual had a few misprints, so if you actually followed the manual, it would NOT run. Multi-Vue was a real joke to run too, it was just a real basic GUI. Tandy's deskmate3 was only fractional better. I have a full review here on my old CoCo website. OS-9 was not really for the average home user, where as the Amiga actually was easy for someone just starting in computing.

http://www.thecocolounge.com/editorial-october.htm
« Last Edit: March 09, 2010, 07:46:34 AM by quarkx »
I have Amiga stuff for sale at http://amigalounge.com. You can follow my builds there also.
 

Offline AndyLandy

  • Jr. Member
  • **
  • Join Date: Aug 2009
  • Posts: 74
    • Show only replies by AndyLandy
Re: Common amiga knowledge that's wrong
« Reply #80 on: March 09, 2010, 10:49:49 AM »
Quote from: desiv;546361
I just don't get how the rest of the planet (it seemed) decided that all games had to be FPS from that point on...  :confused::confused:

And that's why I gave up playing computer games at all. Doom was fun, Duke Nukem 3D had its moments but by Quake, I'd had enough. As far as I was concerned, it was just the same game again and again.

I got very bored of the "Ooh, look how good the graphics are!" every time a new game came out. Personally, I think games were better when the machines were more limited and programmers had to work with what was available, they pushed the hardware as much as they could, then spent the rest of the time on gameplay. Whatever happened to gameplay, eh?
Join us on IRC! irc.ecs.soton.ac.uk #amiga
 
 A500plus - GVP A530, needs work! | A1200 - 68030/40; 2+32MB; 1.4GB | A3000 - 68040/25; 2+80MB; 4GB | A4000 - 68060/50; work-in-progress!
 

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Common amiga knowledge that's wrong
« Reply #81 on: March 09, 2010, 12:52:32 PM »
Quote from: quarkx;546794
But OS9 was not really User friendly. It had no real GUI (other than Multi-vue, and that was a real "FUN" time to actually get to run). It took me almost a week to get it up and running, because you had to actually do some programing to get it to run, and the manual had a few misprints, so if you actually followed the manual, it would NOT run. Multi-Vue was a real joke to run too, it was just a real basic GUI. Tandy's deskmate3 was only fractional better. I have a full review here on my old CoCo website. OS-9 was not really for the average home user, where as the Amiga actually was easy for someone just starting in computing.

http://www.thecocolounge.com/editorial-october.htm


None of which detracts from the fact that it came first.

Besides, most Amiga users were putting a trackloader game in DF0: and booting up, not playing with the OS :)
Back away from the EU-SSR!
 

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Common amiga knowledge that's wrong
« Reply #82 on: March 09, 2010, 12:58:18 PM »
Quote from: AndyLandy;546811
And that's why I gave up playing computer games at all. Doom was fun, Duke Nukem 3D had its moments but by Quake, I'd had enough. As far as I was concerned, it was just the same game again and again.

I got very bored of the "Ooh, look how good the graphics are!" every time a new game came out. Personally, I think games were better when the machines were more limited and programmers had to work with what was available, they pushed the hardware as much as they could, then spent the rest of the time on gameplay. Whatever happened to gameplay, eh?


It's still there, you just choose to ignore it.

Long before you "gave up", there were innovations in gameplay in first person shooters.  Ultima Underworld (which predates DOOM) and Ultima Underworld 2 were both fantastic RPGs which melded the RPG and FPS genre.  System Shock took it to an even higher level, both graphically and gameplay wise.  Yes, there was a drought between Quake and Quake 2, but then came Half Life with its rich story-telling.  Deus Ex, the Elder Scrolls games from Bethsoft, again, upping the RPG ante, and in '04, Half Life 2 with its incredible physics engine (not to mention the even deeper story).  And if you missed Portal (and the upcoming Portal 2) you probably missed the game of the decade.

There's plenty of fun and innovation to be found in first person games.  Not all of them are made by iD, and not all of them involve running from one room to another picking up ammo boxes.  Although done right that's plenty of fun as well.
Back away from the EU-SSR!
 

Offline AndyLandy

  • Jr. Member
  • **
  • Join Date: Aug 2009
  • Posts: 74
    • Show only replies by AndyLandy
Re: Common amiga knowledge that's wrong
« Reply #83 on: March 09, 2010, 01:02:31 PM »
Quote from: B00tDisk;546826
It's still there, you just choose to ignore it.

Long before you "gave up", there were innovations in gameplay in first person shooters.  Ultima Underworld (which predates DOOM) and Ultima Underworld 2 were both fantastic RPGs which melded the RPG and FPS genre.  System Shock took it to an even higher level, both graphically and gameplay wise.  Yes, there was a drought between Quake and Quake 2, but then came Half Life with its rich story-telling.  Deus Ex, the Elder Scrolls games from Bethsoft, again, upping the RPG ante, and in '04, Half Life 2 with its incredible physics engine (not to mention the even deeper story).  And if you missed Portal (and the upcoming Portal 2) you probably missed the game of the decade.

There's plenty of fun and innovation to be found in first person games.  Not all of them are made by iD, and not all of them involve running from one room to another picking up ammo boxes.  Although done right that's plenty of fun as well.

To be honest, it's just not my kind of game. I didn't get anything out of Half Life or Unreal Tournament, they were just samey to me. Clearly lots of people like FPSes, and that's cool, I just wish there was more variety in game genres.
Join us on IRC! irc.ecs.soton.ac.uk #amiga
 
 A500plus - GVP A530, needs work! | A1200 - 68030/40; 2+32MB; 1.4GB | A3000 - 68040/25; 2+80MB; 4GB | A4000 - 68060/50; work-in-progress!
 

Offline koshman

  • Sr. Member
  • ****
  • Join Date: Nov 2009
  • Posts: 445
    • Show only replies by koshman
Re: Common amiga knowledge that's wrong
« Reply #84 on: March 09, 2010, 01:09:24 PM »
HL1 - oooooverrated !!! :D

System Shocks, Deus Exs (I maintain DE2 is better), Stalkers, Bioshocks - awesome...
- Radim
 
A600 - 68020/33, 10MB RAM, 3.1, 2GB SD
 

Offline quarkx

  • Hero Member
  • *****
  • Join Date: Jul 2008
  • Posts: 854
    • Show only replies by quarkx
    • http://www.amigalounge.com
Re: Common amiga knowledge that's wrong
« Reply #85 on: March 09, 2010, 06:03:42 PM »
Quote from: B00tDisk;546825
None of which detracts from the fact that it came first.

Besides, most Amiga users were putting a trackloader game in DF0: and booting up, not playing with the OS :)


Oh, I am not arguing that point, but OS9 was not really meant for home users, the Amiga OS was defiantly a whole lot easier to use for a home user. The cool thing is that Microware is still around, OS9 is still supported and sold by Microware for a variety of platforms, and as for OS9 for the CoCo, its now NirtrOS 09.
I have Amiga stuff for sale at http://amigalounge.com. You can follow my builds there also.
 

Offline Hell Labs

  • Sr. Member
  • ****
  • Join Date: Oct 2009
  • Posts: 490
    • Show only replies by Hell Labs
Re: Common amiga knowledge that's wrong
« Reply #86 on: March 09, 2010, 06:25:24 PM »
Quote from: AndyLandy;546827
To be honest, it's just not my kind of game. I didn't get anything out of Half Life or Unreal Tournament, they were just samey to me. Clearly lots of people like FPSes, and that's cool, I just wish there was more variety in game genres.

Okay. This proves my point that opinions can be wrong.

Half-Life, a game that completely revolutionised storytelling in videogames with an extremely strong singleplayer.

Unreal Tournament. A multiplayer game.

"samey". Yeah, they have a lot in common. Loads in fact. I always thought it was a bit uncanny how they both needed electricity in your house to work. And they needed computers too! Thats just not creative!
A1200 Computer Combat. OS3.0. No accelerator, no fastram, mouse soon. And ebaying it.
 

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show only replies by desiv
Re: Common amiga knowledge that's wrong
« Reply #87 on: March 10, 2010, 03:04:14 AM »
Quote from: AndyLandy;546827
To be honest, it's just not my kind of game. I didn't get anything out of Half Life or Unreal Tournament, they were just samey to me. Clearly lots of people like FPSes, and that's cool, I just wish there was more variety in game genres.

Same here, although there are a few out there, they are just hard to find.

There's a company in the U.K. called Introversion.  "The last of the bedroom programmers."  :-)

I like their games quite a lot.  (And it doesn't hurt that they have Linux ports for almost all of them. :-)

I remember seeing something about a Playstation game (mind just went blank on the name) where it was all B/W.  Line drawn character walking on a line, and there were things in the line as you walked (like loops, bumps, etc) that you had to get over/under/though whatever.  I believe that the game play was based on the music, and you could even use your own CD music..  (Still blank, sorry)..
Had a Vectrexxy look to it..  

I thought it was very original sounding..

Never made it to the States I believe..  

Not that I have/had a Playstation, but that's not the point. :-)

Aha!!  Vib Ribbon!!  Looked great.  Very creative..
We didn't get it..  We got lots more FPS games tho..  :(

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show only replies by desiv
Re: Common amiga knowledge that's wrong
« Reply #88 on: March 10, 2010, 03:11:16 AM »
Quote from: Hell Labs;546870
Okay. This proves my point that opinions can be wrong.

Half-Life, a game that completely revolutionised storytelling in videogames with an extremely strong singleplayer.

Unreal Tournament. A multiplayer game.

"samey". Yeah, they have a lot in common. Loads in fact. I always thought it was a bit uncanny how they both needed electricity in your house to work. And they needed computers too! Thats just not creative!

:confused:

Think you phrased that a bit off....

Just because they aren't the same doesn't mean that he couldn't have thought they were..

Opinions aren't wrong.  They are opinions.

They can be based on misconceptions, but that doesn't mean they are wrong.

Also, he said they were similar.
Let's see..
Half Life..  First person.. Walking around shooting..
Unreal..    First person..  Walking around shooting..

Actually, I think I agree with his (wrong) opinion.

I'm just saying..  :-)

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline stefcep2

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show only replies by stefcep2
Re: Common amiga knowledge that's wrong
« Reply #89 on: March 11, 2010, 07:48:30 AM »
Quote from: B00tDisk;546826
It's still there, you just choose to ignore it.

Long before you "gave up", there were innovations in gameplay in first person shooters.  Ultima Underworld (which predates DOOM) and Ultima Underworld 2 were both fantastic RPGs which melded the RPG and FPS genre.  System Shock took it to an even higher level, both graphically and gameplay wise.  Yes, there was a drought between Quake and Quake 2, but then came Half Life with its rich story-telling.  Deus Ex, the Elder Scrolls games from Bethsoft, again, upping the RPG ante, and in '04, Half Life 2 with its incredible physics engine (not to mention the even deeper story).  And if you missed Portal (and the upcoming Portal 2) you probably missed the game of the decade.

There's plenty of fun and innovation to be found in first person games.  Not all of them are made by iD, and not all of them involve running from one room to another picking up ammo boxes.  Although done right that's plenty of fun as well.


RPG's.  meh.  I'll fantasize I'm an elf/soldier/warrior/armed forces commander.  For days.  Weeks.  Months.  Sorry, lifes too short.  Quick fix games are my cip of tea.  Give me PES anyday.