Hi Everyone,
I just take part to the forum now because I wanted to tell a small note concerning this competition.
Firstly, I want to thank the "creators" of this competition. It's alwayss cool to see a competition for Amiga World
As usually, there are no one ..
But, to be honest, I think this competition is a "shot in the water".
As I said from previous posts, the objectives were to try to revivify the Amiga coding community ... and to bring new products to Amiga World ... But where is the real interest of bringing games that will be only used for ... "emulation" ... Or, if they're compatible with AmigaOS4, MorphOS or Aros ... They will not use the technology available for these Amiga... computers ... So, the games developed for this competition will bring nothing new to Amiga .. only things that already exist thousand times ...
And these games will not attract anyone to the Amiga World because it does not show what new Amiga's can do
So, this competition will bring ... nothing to the Amiga World ...
It's a good idea for retro gaming competition ... but will be useless for actual Amiga World ..
I just wanted to give my opinion on the subject.
EDIT : However, I'll try to submit something Amos+Asm made 
Kindest Regards,
AmiDARK
http://www.amidark-engine.com
Please allow me to defend myself, I have many reasons for creating this competition with the rules it has. First of all, you should read this thread -
http://www.amiga.org/forums/showthread.php?t=50563 , which was started to ask the question of why the Amiga scene doesn't hold game making contests like the MSX scene does.
We concluded that to have a competitive contest, there needs to be a common platform everyone can develop for, and more importantly, more people can download, play and rate the results so we have a fair contest with lots of votes. Anyone with a computer can play classic Amiga games, either on their original hardware or through emulation, so there's nothing stopping them from playing all the contest entries. If someone were to submit an AmigaOS4 game, I would not be able to test it myself, and I'm sure most other Amiga users won't be able to try it either. The same goes for a MorphOS or Aros game, although there are hardly any excuses for not being able to run Aros these days. We had to keep a common target platform to keep the contest fair, but also because a lot of people still know how to program games for them who wouldn't know where to start when it comes to coding for RTG, AHI, PPC and things they weren't used to when they still programmed with classic Amigas.
I'm not saying that it's too hard to make games for OS4 or other modern Amiga systems, and I encourage people to maybe port their games to newer Amiga systems after the contest is finished. But this contest is just a small retro gaming one aimed at classics for now, and it is the first of many I hope we can run. The contest is being run on Amiga.org, Classic Amiga, The English Amiga Board, and Indie Gamer. We're not running it on AmigaWorld or Amigans.net because those sites are either increasingly against classic development, or just simply OS4-only. There would be no interest there, and it would only be met with hostility and speculation. It has been pointed out already that anyone is more than welcome to start their own OS4 game making contest on one of those forums, and I encourage anyone willing to do so.
This contest wasn't started to revolutionize the Amiga platform or bring amazing new things to it. It's for fun, in the spirit of Christmas. The only thing I hope to bring to the Amiga world with this contest is joy and happiness, and a few extra games for us to play at Christmas time each year.
I hope you understand this competition wasn't meant to exclude anyone, but to include everyone!
I'm looking forward to all your entries, good luck with them!