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Author Topic: PPC space game silumations  (Read 3540 times)

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Offline lempkee

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Re: PPC space game silumations
« Reply #14 from previous page: October 22, 2003, 10:41:42 PM »
quake 2 came for amiga indeed , check ,  hyperion-entertainment.com


cheers
Whats up with all the hate!
 

Offline mantisspiderTopic starter

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Re: PPC space game silumations
« Reply #15 on: October 22, 2003, 11:09:05 PM »
Lempkee cheers mate.

Q2 to the amiga :-D
Has any company open talks with valve about getting Half Life out for the amiga?

Wasnt the X-Men Mod for Quake ported over the amiga a while ago??
Quake 2 might be old, but theres a load of decent mods out there.... mmmmm total conversions
 

Offline HAK

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Re: PPC space game silumations
« Reply #16 on: October 27, 2003, 01:57:44 AM »
@ mantisspider,

>Wasnt the X-Men Mod for Quake ported over the amiga a while ago??

AFAIK Quake I mods don't need to be ported to a specific platform as long as the main engine is not changed.
This mods get their special behaviour due to the built in language QuakeC (or so) - meaning that this will be interpreted by the engine.

QuakeII mods however are always platform specific as they are compiled during creation time.
As long as those mods don't change to much you might be able to play them using the gameppc.dll from QuakeII, however, you will certainly miss those extra features as they normally are needed for completion of the game.