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Author Topic: Quake II - Runs like a dream on 68060!  (Read 4191 times)

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Offline CorrieTopic starter

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Quake II - Runs like a dream on 68060!
« on: October 20, 2003, 02:57:26 AM »
I am running an A4000T, Cyberstorm MKIII 68060 @ 66Mhz, 128Mb Ram, CybervisionPPC 8Mb Gfx Card, SCSI HD.

After buying Quake II, I found it crashed alot before loading, until I sorted out a few things and it seems stable now.

I am running it in a fullscreen 16bit 640x480 screenmode and the game is absolutely great! I even experimented with a fullscreen 16bit 1024x768 screenmode and to my disbelief, it RAN VERY PLAYABLE! Slightly jerky however quite responsive. I am using miniGL also...

Can someone tell me how I can see the fps in Quake II? I would like to record the different speeds of the screenmodes.

I wonder if Heretic II etc would have worked on a 68060 and CybervisionPPC card?


Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline KennyR

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Re: Quake II - Runs like a dream on 68060!
« Reply #1 on: October 20, 2003, 02:59:08 AM »
Open the console and type "timerefresh" (without quotes) to get the fps.
 

Offline Karlos

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Re: Quake II - Runs like a dream on 68060!
« Reply #2 on: October 20, 2003, 03:05:19 AM »
timedemo is a better benchmark, it returns the average fps for the whole demo, including sound , events etc.. Timerefresh is location dependent and will vary all over the place.

-edit-

Incidentally, I might expect Quake 2 to be faster even than Quake 1 for several reasons

1) It was designed from the ground up with OpenGL in mind, GLQuake was reall more of a hack...

2) It doesnt run a virtual machine for the game code. Quake 1 ran a portable binary code compiled from 'quake c' that was interpreted by the engine. Was a neat idea, but not the fastest solution

3) The hyperion port is well polised, they also wrote the GL implementation it uses and have a good familiarity with the techniques used having already ported Heretic2 first.
int p; // A
 

Offline KennyR

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Re: Quake II - Runs like a dream on 68060!
« Reply #3 on: October 20, 2003, 03:23:23 AM »
All the same, I think the 060 version will be lucky to push past 10fps in 640x480x16. But we'll soon see.
 

Offline samo79

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Re: Quake II - Runs like a dream on 68060!
« Reply #4 on: October 20, 2003, 03:45:03 AM »
Incredible !!
 

Offline CorrieTopic starter

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Re: Quake II - Runs like a dream on 68060!
« Reply #5 on: October 20, 2003, 03:57:19 AM »
Quote

KennyR wrote:
All the same, I think the 060 version will be lucky to push past 10fps in 640x480x16. But we'll soon see.


640x480x16 time refresh 5.627000 seconds (22.747467 fps)

800x600x16 time refresh 6.385000 seconds (20.046986 fps)

1024x768x16 time refresh 15.511999 seconds (8.251677 fps)

Definately over 10 fps! As I said it is a dream to play!
Escom A4000T ^ Cyberstorm MKIII 68060 75Mhz ^ 128Mb Fastram ^ CybervisionPPC ^ IOBlix ^ Ariadne II ^ Prelude ZII ^ 147Gig 10k U320 SCSI HD ^ OS 3.9!
 

Offline KennyR

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Re: Quake II - Runs like a dream on 68060!
« Reply #6 on: October 20, 2003, 04:16:58 AM »
Well, looks like the 3D hardware takes most of the load. :-)
 

Offline Ilwrath

Re: Quake II - Runs like a dream on 68060!
« Reply #7 on: October 20, 2003, 04:39:49 AM »
Quote

640x480x16 time refresh 5.627000 seconds (22.747467 fps)


heh...  I guess it depends on what your definition of "runs like a dream" is...  22fps for a 66mhz machine is pretty impressive, though.  I'd highly doubt the old 133mhz Toshiba laptop I have could run it that well.  

Thanks for the posting.  :-)
 

Offline Matt_H

Re: Quake II - Runs like a dream on 68060!
« Reply #8 on: October 20, 2003, 04:40:04 AM »
That's very good news!

Sadly, I don't think my Z2 CV3D could handle this. I'll invest in AmigaQuake2 once I get OS4 for my A1.

Most recent Amiga games have been beyond my system specs. I can't wait to play with the newer ones! (Heretic 2, Quake 2, WipeOut, Quake and Payback at Hi-Res, etc)
 

Offline A3KOne

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Re: Quake II - Runs like a dream on 68060!
« Reply #9 on: October 20, 2003, 04:47:50 AM »
I dunno about FPS, but WipeOut ran smooth as glass on my old A4000 PPC setup.

40fps maybe?
 

Offline Hooligan_DCS

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Re: Quake II - Runs like a dream on 68060!
« Reply #10 on: October 20, 2003, 05:01:19 AM »
Yesterday I ran ADoomMOS for fun just to see it works. It's pretty funny to see detailed textures in 800x600 screenmode, while having all objects some blurry collection of pixels :)
 

Offline Matt_H

Re: Quake II - Runs like a dream on 68060!
« Reply #11 on: October 20, 2003, 05:08:13 AM »
Quote
I'd highly doubt the old 133mhz Toshiba laptop I have could run it that well.


No, believe it or not, it probably could! From the PC box:
Requires 90Mhz Pentium, 133Mhz recommended.

I remember running Quake2 on my old 166MHz PC very nicely. I think I was limited to 320x240 for any decent speed, but it was definitely playable.
 

Offline Amiga1200PPC

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Re: Quake II - Runs like a dream on 68060!
« Reply #12 on: October 20, 2003, 05:18:46 AM »
Hi Matt_H,

playing Payback on Pegasos or "AmigaOne" is not possible, because it's banging the Paula.
I already wrote to that guy, but atm he doesn't feel like making an AHI update.
Write emails concerning an AHI update to that guy so that he considers writing an update, please.
 

Offline kd7ota

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Re: Quake II - Runs like a dream on 68060!
« Reply #13 on: October 20, 2003, 05:52:40 AM »
Not to be a pain in the @$$, but...

I installed Quake II on my peecee, and it runs smoothly 60fps at 1024x768 ;)

I dunno yet how to do an FPS test.  :-D
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Mine!  :-D
 

Offline Amiga1200PPC

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Re: Quake II - Runs like a dream on 68060!
« Reply #14 on: October 20, 2003, 06:34:42 AM »
This thread is about running the Quak on 680x0, not on PC you nitwit.