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Offline allanmbTopic starter

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Need help finding Pong clone
« on: March 26, 2009, 08:26:01 PM »
I used to play a PD game which was a pong-type clone but much more advanced.  It was kind of between breakout and pong and I seem to remember having a 2 player mode too.  Does anyone know what on earth I am going on about??  If so, could you put me out of misery and tell me what it is called?

Thanks
Allan
 

Offline murple

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Re: Need help finding Pong clone
« Reply #1 on: March 26, 2009, 08:37:20 PM »
There are tons of Pong and Breakout clones for all kinds of platforms. My advice is to google "pong clones" and "breakout clones" and see if any names ring a bell.
 

Offline mpiva

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Re: Need help finding Pong clone
« Reply #2 on: March 26, 2009, 09:00:44 PM »
Poing.

Great game! I liked it's unique way of doing levels.  You didn't have to knock out all the bricks, just enough to make it to the right-side edge and then your ball would move on to the next level.  Likewise, when you missed the ball, you didn't lose a life, the ball would simply fall back to the level before (alhtough incredibly sped up).  You wouldn't actualy die until you missed the ball on level 1.
-- Michael A. Piva --


"In engineering, there is no single truth, no one right answer; there\'s a canvas, and you paint it your way, only with chips or gates or subroutines rather than actual paint. That\'s the Amiga..."
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Offline CLS2086

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Re: Need help finding Pong clone
« Reply #3 on: March 26, 2009, 09:33:47 PM »
PlasmaPong on WinPC ?
Keep the Faith !
VG 5000/A1000/500/500+/600/2000/CDTV/1200PPC-GREX/1200PPC -ATEO-BV/4060D/CD32/Aone/Peg 1/Peg2 G4/ various funny machines too  :-) http://www.mo5.com/collection/index.php?pseudo=CLS2086
I also repair drives of our old beloved Amiga
 

Offline allanmbTopic starter

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Re: Need help finding Pong clone
« Reply #4 on: March 26, 2009, 09:40:41 PM »
That sounds an awful lot like it - I shall check Aminet

Thanks
Allan


Quote

mpiva wrote:
Poing.

Great game! I liked it's unique way of doing levels.  You didn't have to knock out all the bricks, just enough to make it to the right-side edge and then your ball would move on to the next level.  Likewise, when you missed the ball, you didn't lose a life, the ball would simply fall back to the level before (alhtough incredibly sped up).  You wouldn't actualy die until you missed the ball on level 1.