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Offline murple

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Re: Best graphics solution for an A2000.
« Reply #29 from previous page: March 11, 2009, 05:00:01 PM »
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mchaggis wrote:
Thanks to everyone for there valuable input. You all seem to be, on the balance split between the Picasso and Cybervision camps.


I had a Cybervision that came with an A2000, I never found any use for it and eventually ended up selling it for about $10, and then putting one of those boards with the flicker fixer circuitry from an A3000 in the video slot. Anything I ever wanted to do on an A2000 would run just fine with just plain ECS. Anything I wanted to do that ECS couldn't, the only solution was AGA. If I still had the Cybervision I would've sent it to you, but oh well... I don't think they're too hard to find. Don't know about Picasso.
 

Offline KatManDEW

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Re: Best graphics solution for an A2000.
« Reply #30 on: March 11, 2009, 05:38:12 PM »
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murple wrote:
As far as games, I'd need to look and see which ones I like are AGA. There are some AGA games that were very cool.


I'm not real familiar with available Amiga games, and what's good, so I would be interested to know which AGA games are goodun's.

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murple wrote:
You seem to be suggesting having difficulty running AGA games on your AGA machine with WHDLoad... you might want to ask people about that if so.


Only about 10%-20% of the ones I tried work. I've been searching, reading, and asking about why, and what to do about it. I think the root of the problem is my Apollo 1240...

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murple wrote:
I've had great luck with WHDLoad, though most AGA games run fine without it on my 1200. Unless you have some floppy only AGA game you want to put on your hard drive, why are you even using WHDLoad for AGA games?


Are these AGA games HD installable, without WHDLoad?

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murple wrote:
When it comes to demos, though, AGA stomps all over anything ECS could even imagine. There's also a bunch of cool graphics apps for AGA which I don't use, but if you're into that sort of thing a non-AGA machine will hold you back a lot.


I don't really understand the attraction to demo's. For graphics apps, I have a PC.

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After having a 1200 for a while, if I had to go back to using an older Amiga without AGA and the other improvements in the 1200 and 4000, I'd probably give up on my Amiga hobby completely.


I've yet to use any of the apps that really utilize AGA, and other than the Zorro II bus, I don't understand the other improvements the 1200 and 4000 have over a souped up 2000. I'm not saying the improvements aren't real or anything - I'm just not educated anough about Amiga's to know what the other improvements are.

From what I remember, Amiga went down the tube not real long after AGA became widely available, and I didn't think developers really got a chance to utilize it before jumping ship to a non-sinking platform.

Thanks for all the suggestions and info. I would love to experience some AGA goodness :-)
A1000
A1200 - Indivision. Apollo 1240.
A2000 - GVP 040-16 meg, 2 meg chip, CD-RW, Flicker Fixer, Picasso II, 8 Up, 286 Bridgecard, OS 3.9
A2000HD #2 - 8 meg RAM, Genlock, Tower case
 

Offline Damion

Re: Best graphics solution for an A2000.
« Reply #31 on: March 11, 2009, 06:50:43 PM »
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stefcep2 wrote:
You will find that phase 5 cards work better with CGX 4 than P96:  I've used both RTG systems on both a CV-3d and a CV 64 and CGX is faster, smoother than P96 (on an A4000)


For some reason, CGX drivers are _dog slow_ with the CV64/3D in the A2000 for WB. Window and backdrop redraw especially. P96 is very fast in comparison, but has its own annoying quirk - the cgx emulation is bugged, rendering most RTG demos a slideshow. :/

 

Offline stefcep2

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Re: Best graphics solution for an A2000.
« Reply #32 on: March 11, 2009, 11:43:38 PM »
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-D- wrote:
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stefcep2 wrote:
You will find that phase 5 cards work better with CGX 4 than P96:  I've used both RTG systems on both a CV-3d and a CV 64 and CGX is faster, smoother than P96 (on an A4000)


For some reason, CGX drivers are _dog slow_ with the CV64/3D in the A2000 for WB. Window and backdrop redraw especially. P96 is very fast in comparison, but has its own annoying quirk - the cgx emulation is bugged, rendering most RTG demos a slideshow. :/



That is strange.  It might be an A2000/Zorro 2 thing or maybe your CGX config.  CGX 4 is much more reliable and faster than CGX3, and in my experience on my A4000 both CGX 4 and CGX 3 outperformed P96.
 

Offline Ami_GFX

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Re: Best graphics solution for an A2000.
« Reply #33 on: March 12, 2009, 04:04:00 AM »
Just to put my 2 cents worth, I use an EGS Spectrum card in my A2500--just an A2000 with a commodore accelerator. It does just as about as much as a Picasso II and probably sells for about the same price or less. And since these cards are somewhat scarce items and usually show up for sale at random intervals, I would go for either of them if opportunity arises. I wouldn't go for a more high end card designed for an A4000 that would cost more. You should instead put the money into more memory or an accelerator for your A2000. I wouldn't put a Retina in it because you can't use Picasso 96 or Cybergrafix drivers with it and you can use both with either the Spectrum or the PicassoII
A2500 owned since 1993 with A2630/DKB 2632, DKB Megachip, GVP EGS Spectrum, A2320 and GVP HC+8 on the inside and a DCTV on the outside. A4000D with CSPPC, Cybervision 64 and a Flicker Magic flicker fixer. A4000T Toaster Flyer & CSMKII. All systems completly retro and classic and mostly used to do geometic art as in my avatar.