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Author Topic: ArcadeGameSelector  (Read 4734 times)

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Offline kgwhdload

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Re: ArcadeGameSelector
« Reply #14 from previous page: September 19, 2008, 11:41:34 AM »
Just thought I'd post in here...

motorollin: you are right in thinking that my menu is designed to work with my whdload packs, but you can also display what you like in the menu, you just need to manually edit the database file (or create your own).

It's pretty close to a beta release so hopefully a fully working version will be out this side of xmas.

Here's a pic for those who have no idea what I'm taling about :)

 

Offline ZeBeeDee

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Re: ArcadeGameSelector
« Reply #15 on: September 19, 2008, 11:49:59 AM »
@kgwhdload

I like the look of that! Can't wait to take it for a test drive
To err is human ... to BOING divine!

[SIGPIC][/SIGPIC]
 

Offline motorollinTopic starter

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Re: ArcadeGameSelector
« Reply #16 on: September 19, 2008, 02:47:32 PM »
@KG
Your menu looks brilliant! I can't wait to try it. It's good to know that it can be customised to run other software too. I read on EAB that it's currently at about the same level as AGS which should do much of what I need. Any chance of an alpha version? ;-)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline kgwhdload

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Re: ArcadeGameSelector
« Reply #17 on: October 13, 2008, 08:09:01 AM »
Just thought I'd post a little WIP video which I've just posted over at EAB.

Shows the menu navigation working a little bit...

http://kgwhd.whdownload.com/demo.avi
 

Offline motorollinTopic starter

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Re: ArcadeGameSelector
« Reply #18 on: October 13, 2008, 09:25:38 AM »
Looks great! Can't wait to see the screenshots and box scans changing as you scroll through the games. Looking forward even more to trying it out! (Hint hint... ;-))

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline kgwhdload

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Re: ArcadeGameSelector
« Reply #19 on: October 13, 2008, 09:38:46 AM »
I will really try to get the beta out as soon as possible, I have a hell of a lot on this week and am going on hols for a few days on Friday so it will realistically be next week at the earliest.

I'm really eager to get a working version out soon so don't worry about me forgetting about it.  Cheers for your kind words :)
 

Offline motorollinTopic starter

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Re: ArcadeGameSelector
« Reply #20 on: October 13, 2008, 09:51:40 AM »
I'd rather wait and have something that works :-) Thanks for your hard work!

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline kgwhdload

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Re: ArcadeGameSelector
« Reply #21 on: December 10, 2008, 06:21:00 PM »
In case you weren't reading on EAB my amiga frontend has reached Beta state.

Further information and download links are available in the thread: http://eab.abime.net/showthread.php?t=40613
 

Offline motorollinTopic starter

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Re: ArcadeGameSelector
« Reply #22 on: December 10, 2008, 06:27:23 PM »
Funny you should mention it but I was thinking about this today! I'll download the beta and give it a try. Thanks!

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10