Thank you for this review ! It seems that your monitor is not much better than mine - if it is better at all.
The background noise seemed negligible here in comparison with discolouration, but on plain colours I especially noticed vertical stripes.
Your moving objects' flickering/fogging resemble feature 2 of the animation problem description I gave above :
1. When an object moves off, it becomes blurred and starts flickering.
2. As its new position is slowly updated, you can see the objet at a new position while it has not yet been erased from a previous one : for example, when it moves you can see several copies of the mouse pointer (at best it is like the mouse pointer of a PC), while the Amiga mouse pointer's animation is normally perfect.
3. Once the object has been erased from a previous position, it leaves on the picture various distortions that disappear progressively.
4. The picture and objects take about one second to recover their normal appearance.
Could you confirm you see these four features too ?
On the other hand, this effect doesn't seem to be noticeable in games that bring up their own screen or bash the hardware directly, probably due to the vastly reduced resolution that they use.
As far as my copy of this monitor is concerned, animation in every Low Res game is as bad. Only feature 3 maybe is not as marked. For example, any scrolling (especially vertical) will be jerky and you can see every moving object's drawing petrify (change from its moving look to its static look) in the second after it stops moving.
For the tests I’ve been using the fixed wide-mode on the monitor with all the colour settings left on some particular fixed mode. For this particular monitor mode interlacing seems to be a necessity with the higher resolution modes in order to get the aspect ratio of objects on the screen to appear correct - Without it objects are stretched vertically
I don't understand what you mean, as I suppose that Amiga screen modes in the wide-mode should be stretched horizontally, so that interlacing them would only emphasize that stretching. Do Low Res and High Res look decent in 4:3 mode ?
If composite looks crummier than SCART, then I don't want to imagine what it looks.
a phono cable with RF running down the opposite channel might have something to do with this...
I don't understand either : what do you mean in simple words ?