Welcome, Guest. Please login or register.

Author Topic: Amiga network games  (Read 3642 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline zyphoid

  • Sr. Member
  • ****
  • Join Date: Aug 2006
  • Posts: 406
    • Show only replies by zyphoid
Re: Amiga network games
« Reply #14 from previous page: October 07, 2007, 06:05:37 AM »
I've been dying to play HBMonopoly online how do you do this or play any of the other  amiga-online games
A1200T Mid-Night 060@50mhz tv tuner,voodoo banshee,usb subway,mediator,Dual Multi partition 200Gig 2.5/3.5HD, Twin dual-layer lite-on dvd 52x dvd-rw, sx-32pro030@50mhz my favorite system what xbox came from til someone says otherwise,A500 Efika...
 

Offline pVC

Re: Amiga network games
« Reply #15 on: October 07, 2007, 10:29:35 AM »
Quote

zyphoid wrote:
I've been dying to play HBMonopoly online how do you do this or play any of the other  amiga-online games


1. Get some friends :)
2. Decide who will be serving the game (unless game got some public servers like dynAMIte)
3. Set up the game properly and start gaming :)

HBMonopoly example:

Open settings and network page from there. Select "network mode". Who's serving the game selects "Server" mode and suitable port. Others select "Client" mode and type server's port and address to fields. Then everyone starts new game and selects number of players to 1 (unless someone has more _local_ players) and types his name to it. Connection window should appear and everyone waits until server starts the game.

Remember that server should have open port to internet, otherwise other players can't join. If you have router or firewall, you should have port forwarding etc setted up correctly.

BTW. HBMonopoly has bug with it's chat feature with certain Amiga's TCP/IP stacks. So if you don't know exactly what stacks everyone has, you should do the chatting in IRC for example. And server should have autosave option enabled, because sometimes there will be moments when you need to reload game when someone drops etc.
Daily MorphOS user and Amiga active.
 

Offline Angus

  • Sr. Member
  • ****
  • Join Date: Apr 2006
  • Posts: 268
    • Show only replies by Angus
    • http://www.angusm.demon.co.uk/AGDB/AGDB.html
Re: stacking tricks
« Reply #16 on: October 07, 2007, 11:40:36 AM »
Quote

weirdami wrote:
I bet you could rig something to trick Firepower into working over your TCP/IP stack.



Wasn't there something called Telser.device (Aminet?) that did this with serial games?
 

Offline Angus

  • Sr. Member
  • ****
  • Join Date: Apr 2006
  • Posts: 268
    • Show only replies by Angus
    • http://www.angusm.demon.co.uk/AGDB/AGDB.html
Re: Amiga network games
« Reply #17 on: October 07, 2007, 11:44:59 AM »
Quote

TheMagicM wrote:
no modem games.. TCP/IP


How about Robosport from Maxis?

http://www.mobygames.com/game/robosport
 

Offline pVC

Re: Amiga network games
« Reply #18 on: October 07, 2007, 01:00:39 PM »
Empire has also play-by-mail option, which works just fine nowadays with play-by-email or play-by-dcc :) We had once nice "realtime" game with it by dcc :)
Daily MorphOS user and Amiga active.
 

Offline zyphoid

  • Sr. Member
  • ****
  • Join Date: Aug 2006
  • Posts: 406
    • Show only replies by zyphoid
Re: Amiga network games
« Reply #19 on: October 07, 2007, 01:02:22 PM »
Quote

pVC wrote:
Quote

1. Get some friends :)
2. Decide who will be serving the game (unless game got some public servers like dynAMIte)
3. Set up the game properly and start gaming :)

HBMonopoly example:

Open settings and network page from there. Select "network mode". Who's serving the game selects "Server" mode and suitable port. Others select "Client" mode and type server's port and address to fields. Then everyone starts new game and selects number of players to 1 (unless someone has more _local_ players) and types his name to it. Connection window should appear and everyone waits until server starts the game.

Remember that server should have open port to internet, otherwise other players can't join. If you have router or firewall, you should have port forwarding etc setted up correctly.


No buddies, or server!  but plenty buddies on here any of you got a set up for this?
A1200T Mid-Night 060@50mhz tv tuner,voodoo banshee,usb subway,mediator,Dual Multi partition 200Gig 2.5/3.5HD, Twin dual-layer lite-on dvd 52x dvd-rw, sx-32pro030@50mhz my favorite system what xbox came from til someone says otherwise,A500 Efika...