Pc games were still inferior to Amiga, even well into the mid 90's. Even Doom wasn't a compelling enough reason to hail the PC as the next best thing. Amiga 1200 and above made Alienbreed 3d. This was also a FPS.
It wasn't until PCs came out with Quake and Quake 2 that PCs finally made gamers look up and listen to what PCs were headed into. This was later solidified when 3dfx and nVidia saw an untapped market for 3d software. The rest is history.
Amiga could have followed in much the same way. But it didn't have the financial means by that stage. Had it of been as strong as it was in the late 80s early 90s. It would still have held the bleeding edge in games even now!
The only way it can regain its foothold in this competetive world, is to slowly but surely make a name for itself again. Getting ol skool developers like Team 17 and Cinemaware is one approach. Another approach is to develop a rival handheld to the nintendo GBA! This would be much simpler to do. Seeing that the 15 yo tech would be easier to squeeze into a handheld packaging. Amiga already boasts at least a 5000 strong games library and most of it belongs to long defunct companies like Ocean.
Having said this, the means to get there are alot more cost competetive than what others may think. Just think for a moment. Most of the GBA titles are old 2d games from yesteryear, they are made in GBA native code, so essentially developers need to port their old gems to GBA. Amiga can compete in this area wonderfully. Their extensive library need only run on a native Amiga handheld machine and the rest is history. Games need only be packaged onto catridge and it will be read in native 1.3 or 2.0 format. And given that catridge solutions hold megabytes, amiga games like It came from the Desert being 3x880k will fit nicely.
Amiga handhelds can be launched bundled with several games on one catridge to lure the unassuming mass market. And since most games from defunct companies belong to the public domain. Amiga wil be the only other 2d game platform that will boast a plethora of games, cheap affordable games that rival the GBA and will be graphically superior, yet with less overhead.
I once played my A500 on my pocket TV and let me tell you the resolution is incredible, I couldnt take my eyes off Turrican. It was spendidly rendered and really took off when seen on such a petite screen.
Its a real mystery why Amiga inc havent thought of this already. They are sitting on a real treasure. Something most companies would kill for. Amiga is one of the only companies that has had games coded for a particular platform (A500) for the longest time. Spanning almost 10 years 85-95. Games from Bobble Bubble, Marble Madness to WALKER, Desert Strike and Superfrog of late.
There is your chance to regain the foothold. It couldnt be clearer. I say make it happen. And fast!