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AuthorTopic: Rubix Shmoobix  (Read 3359 times)

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Offline odin

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Re: Rubix Shmoobix
« Reply #30 on: December 09, 2006, 12:00:03 AM »
Yours are cube-shaped?  :-o

Offline NoFastMem

Re: Rubix Shmoobix
« Reply #31 on: December 09, 2006, 12:22:33 AM »
I didn't want to get too far off-topic. ;-)
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Offline Speelgoedmannetje

Re: Rubix Shmoobix
« Reply #32 on: December 09, 2006, 10:58:05 AM »
Quote

NoFastMem wrote:
I didn't want to get too far off-topic. ;-)
You're just a brief moment back and you did it again :lol:

You're SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO welcome back here!
If I'd have a tail I'd waggle it.
And the canary said: \'chirp\'
 

Offline Cyberus

Re: Rubix Shmoobix
« Reply #33 on: December 09, 2006, 11:13:53 AM »
Quote

NoFastMem wrote:
Just the balls, or more of an Action Man type job?  :nervous:

I'm generally happy I still have my "furry dice."

Oh dear!


To be fair, if I didn't have balls I wouldn't have been able to jump out of a plane at 12000ft the other week...so it ain't all bad!
I like Amigas
 

Offline Vincent

Re: Rubix Shmoobix
« Reply #34 on: December 09, 2006, 02:34:08 PM »
Quote

NoFastMem wrote:
Just the balls, or more of an Action Man type job?  :nervous:

I'm generally happy I still have my "furry dice."

:lol:

Gotta be the quote of the year :-D
Xbox360
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I don\'t think I have the stomach for it." - Raziel
 

Offline whabang

Re: Rubix Shmoobix
« Reply #35 on: December 09, 2006, 08:49:16 PM »
No doubt about it. It's true, though: I too, am generally happy to have my furry dice. :-P

Beating the dead horse since 2002.
 

Offline Agafaster

Re: Rubix Shmoobix
« Reply #36 on: December 11, 2006, 02:25:09 PM »
Quote

whabang wrote:
Stuck on level 17. Brilliant game!


me too, after a weekend's 'rest' (ha!) from it, I solved 16.
\\"New Bruce here will be teaching Machiavelli, Bentham, Locke, Hobbes, Sutcliffe, Bradman, Lindwall, Miller, Hassett and Benaud.\\"
\\"Those are all cricketers, Bruce !\\"
A1XE G3/800MHz Radeon 7000 512MB
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Offline Agafaster

Re: Rubix Shmoobix
« Reply #37 on: December 11, 2006, 02:29:54 PM »
Quote

whabang wrote:
No doubt about it. It's true, though: I too, am generally happy to have my furry dice. :-P



thats funny that is!

I have to agree, but my wife tends to differ after three kids... DOH!
\\"New Bruce here will be teaching Machiavelli, Bentham, Locke, Hobbes, Sutcliffe, Bradman, Lindwall, Miller, Hassett and Benaud.\\"
\\"Those are all cricketers, Bruce !\\"
A1XE G3/800MHz Radeon 7000 512MB
A1200 030/25MHz 8MB
 

Offline bloodline

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Re: Rubix Shmoobix
« Reply #38 on: December 12, 2006, 05:10:55 PM »
I got to level 16, I just can't get the Reds to meet!!! The colours are a bit hard to see as well :-(

Offline X-ray

Re: Rubix Shmoobix
« Reply #39 on: December 12, 2006, 07:43:37 PM »
Ja, we know, my good man. There is always one colour left that doesn't meet. On that level you can have it so that all the colours except one don't meet, and that one colour that doesn't meet can be any one except green. For me it was the yellow or the orange.
 

Offline metalman

Re: Rubix Shmoobix
« Reply #40 on: December 13, 2006, 06:04:04 AM »
Quote

bloodline wrote:
I got to level 16, I just can't get the Reds to meet!!! The colours are a bit hard to see as well :-(


Troskyites and Stalinists! :lol:
 Use a ice pick!

On level 19 myself ....
Lan astaslem
The Peacemaker
 

Offline motorollin

Re: Rubix Shmoobix
« Reply #41 on: January 09, 2007, 09:01:23 AM »
Amiga port! Amiga port!

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline X-ray

Re: Rubix Shmoobix
« Reply #42 on: January 09, 2007, 12:06:44 PM »
If someone ports it on a larger cube, I will design all the new levels (where the coloured squares should be). Unfortunately I don't know diddly about programming otherwise I would be on it right now.
 

Offline motorollin

Re: Rubix Shmoobix
« Reply #43 on: January 09, 2007, 12:32:14 PM »
It probably wouldn't be a difficult game to programme. But I don't know any languages for the Amiga. Also, I think the checking procedure to see whether the level has been solved would be quite complex.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline X-ray

Re: Rubix Shmoobix
« Reply #44 on: November 04, 2009, 09:53:04 PM »
:bump:
 
Cos this game is still ace.
I'm trying it again, stuck on 17.