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Author Topic: WHDLoad and savegames  (Read 942 times)

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Offline orangeTopic starter

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WHDLoad and savegames
« on: July 29, 2006, 01:45:09 PM »
How does WHDLoad handle saving game position, does it require diskettes or it uses HDD? (for eg. K240 savegame doesn't seem to work)

Also, what do you use on '060 instead of nommu option?
Better sorry than worry.
 

Offline motorollin

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Re: WHDLoad and savegames
« Reply #1 on: July 29, 2006, 01:47:01 PM »
Depends on the game. Normally they use a disk image in the same format as the original save disk, or save to a file in the game's WHDLoad directory.

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moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10