Lou: You are buying a brand and paying a premium price for that brand in order to maintain an image.
Waccoon: Given your religious devotion to Nintendo, don't you find this statement even slightly ironic?
How so?
Uh, the fact that you are proclaiming Revolution the Best Console in the World(TM), even though final specs haven't been released? So, aren't you just a wee bit obsessed with the brand name? Nintendo has had its share of stinkers, which is how they lost their monopoly on the market in the first place.
Lou (on Apple): They sell enough products as much as any $40 x86 individual motherboard manufacturer and yet you are going to tell me that OS X should be more expensive than Windows when it has less built-in functionality and is based on BSD to begin with?
I don't recall suggesting anything about the cost of OS X. I said your devotion to Nintendo is ironic when you complained about branding and corporate image.
Me, I buy systems for the software that's available, not because of who made the hardware. For example, I own both a PS2 and a Gamecube, and though I'm a PC fanatic, I just bought a Mac mini, too.
That's what bugs me most about you and your Game'tude posts. Commodity and the quality of software possible on a given platform means nothing to you, and you always think that a hardware limitation is irrelevant since you can just buy some frankenstein hardware hack to solder to the guts of your console. You just want to force a Nintendo platform to be something it isn't.
where's the proof of there counter claims to begin with. Atleast I point them in the CORRECT direction.
The counter-claims are that there is no proof. Everything is speculation. Pointing people towards 3rd party gaming sites (read: rumor mills), and making them look for the unofficial information themselves can hardly be considered a "correct" direction.
Lou: ...now they can run into the same quality issues Sony has had.
So, you're suggesting that since Microsoft can have anyone make their chips, quality control will go down the drain?
Lou: You are ignoring the fact that a Radeon 9200 is a card. A card has to have supporting hardware to conform to AGP/PCIe standards. Also, any card you buy comes with driver software and packaging. Also there is bundled software. You pay for all that whether you realize it or not. Your cost comparisons are invalid.
Funny, I don't see a "card" in the Mac mini -- the board layout looks a lot like a game console and lacks all the extra hardware you usually see on PC graphics cards.
Game systems need bus logic just like any PC graphics card. Are you suggesting that AGP and PCIe standards cost a million times more than the custom busses used in consoles?
A "Free" driver for a PC GPU is the same as developer APIs for a game system. The end user pays for everything in one way or another.
Bundled software varies from manufacturer to manufacturer. Some cards come with 10 games, some come with nothing but raw drivers. This is all reflected in the retail price.
Lou: The GC's G3 (GX) 'Gekko' was an enhanced G3 FX that had a high fsb and 37 additional SIMD instructions.
So, the "G3" in the Gamecube isn't a G3. Maybe it's a G3.5.
Lou: YOU WILL NOT SEE A G4 IN A NINTENDO PRODUCT.
Official specs? Source? Illegal NDA-breaking insider information?
It's all custom engineering, anyway. A "G5" in Revolution won't be a G5.
BTW, nice use of all caps.
MskoDestny: In the same FAQ they also publicly stated that the machine will be less powerful than Microsoft's and Sony's offerings.
Lou: Your point?
Uh, that your specs are baseless?
If you read editorials reviewing the TGS in September, you could see proof of this as 360 games look beautiful in their level of detail but the animation is choppy and apparent A.I. is weak...and that can be due to a lack of cpu processing power.
Or, developers haven't find-tuned the engines for release. Even console demos always come with a disclaimer that says, "Does not relect quality of final product."
You know, I find it very difficult to find racing games that have decent, non-arcade-ish physics. Obviously, my CPU is completely to blame for this. The reason why cars bounce off walls unrealisticly is because my CPU is just not powerful enough. Hell, the hardware is to blame for everything!
Take a good look at the "XNA Crash Test" where a virtual Saleen is crashed into a wall at high speed and crumples. That animation was pretty damned smooth, IMO, and the physics are shockingly convincing.
oh...and what is NeXT based on?
MACH, the same microkernel used by BSD Unix.
Either way is OS X was based on some pre-existing kernal then the R&D to gui it a MAC-gui couldn't have been that high. And that is where most of the R&D went.
Yes. Amiga should've paid more attention to Apple in this respect. I'm concerned that there's a lot of hard-coding going on in the OS4 core, just because they don't
have to support other CPU architectures, and this is really putting a strain on the GUI and the other parts of the OS that really make AmigaOS "feel" like an Amiga.
I'm still upset Amiga dumped QNX, especially since the company was so enthusiastic about supporting Amiga and actually delivered.
adolscent: Possible, but with no good titles coming out, who will buy one? The Mario Party 7 bundle shows that Nintendo is trying to clear excess inventory.
They... actually made a Mario Party 7? Geez, and I though Sega was taking Sonic spinoffs to rediculous levels.
Lou: PS2 is expected to price drop to $99, I guess Sony is trying to clear excess inventory too - huh?
Well, they did redesign the console to make it much cheaper to manufacture, so even though Sony pretty much owns the market right now, a price drop makes sense.
Lou: I said that the editors of major web/print magaines said the DETAIL LEVEL IS IMPRESSIVE, it's the animation and AI that is lacking because they can't take advantage of all the cores yet.
Released games are what matter.
You keep droning on that multiple cores in the XBox 360 are holding back developers, but isn't Revolution supposed to have muti-cores, too,
and have less power than XBox 360?
How is Revolution supposed to improve on this? Nintendo just waits for programmers figure out how to use next-gen hardware before they release their own next-gen hardware? I suppose being an underpowered latecomer is to be considered a virtue?
Lou: Yes, I agree it will get better.
But it will
never be better than Nintendo, of course, because such a contravention would force a rupture in the space/time continuum!
c64 d0c: calling a xbox for a pc is just silly and show that you dont know what you are talking about.
It is silly. XBox has exclusive titles just like any other console, and follows a diffent development philosophy than PC games. It's major fault is that it's expensive, and since Microsoft wasn't too bright when they struck their deal with nVidia, they can't redesign it like Sony did the PS2.
Karima Hun: The XBox does have a lot of PC like games
Microsoft's inexperience in dealing with console companies really shows, here. I expect XBox 360 will resolve this, as Microsoft broadens their scope. Bad software licensing really held back the original XBox.
Sony has this down pat.
Nintendo is doing more of the same, and I don't see Revolution being much of a success. They just haven't recovered from the N64 slump.