When it comes to games I believe that the same bloat factor applies again. On Windows you need fast extremely fast CPU's just to boot Windows.
Depends on the Windows version.
On Windows you need fast extremely fast CPU's just to boot Windows.
Simply false in terms generalization. I have booted Windows 95 (OSR2) on i386DX33 with 5MB of RAM.
And then Windows steals a lot of resources just to keep on going.
WindowsXP does provide a lot of services for programmers/users to use.
For example;
- Application Layer Gateway Service
- Automatic Updates
- COM+ Event System
- DHCP Client
- Distributed Link Tracking Client
- DNS Client
- Event Log
- IPSEC Services
- IMAPI CD-Burning COM Service
- Internet Connection Firewall (ICF) / Internet Connection Sharing (ICS)
- Logical Disk Manager
- Messenger
- Plug and Play
- Print Spooler
- Protected Storage
- Remote Procedure Call (RPC)
- Secondary Logon
- Security Accounts Manager
- Server
- Shell Hardware Detection
- SSDP Discovery Service
- Task Scheduler
- TCP/IP NetBIOS Helper
- Telephony
- Terminal Services
- Universal Plug and Play Device Host
- Wireless Zero Configuration
- Windows Management Instrumentation
- Windows Audio
- WebClient
and 'etc'
WinXP also provides; POSIX/OS/2 /Win32/Win16/DirectX/dotNET framework APIs, OBDC Administration and 'etc') .
It depends on the given OS features.
With a lean OS you will get the same experienced performance from a much lower performance CPU.
By how much?
Note that AROS is available for X86 btw…