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Author Topic: Make a 16:9 Native screenmode?  (Read 2358 times)

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Offline Ral-ClanTopic starter

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Make a 16:9 Native screenmode?
« on: May 21, 2012, 05:45:39 PM »
Is there any way to make a native chipset (i.e. ECS) screenmode that would be in a 16:9 ratio?

i.e. one that could be stretched to fill a 16:9 monitor but still be the proper aspect ratio (so icons wouldn't be stretched horizontally)?

I'm thinking something along the lines of 768x432 or 608 x 342?

Making new screenmodes has always been a mysterious thing to me - I have no idea of how to start.  I've played with the built in screenmodes in Preferences, but I don't even know how to save a "new" custom screenmode without saving over top of one that already exists (which I don't want to do).

Then there's the whole non-square pixel thing I haven't even begun to throw into the mix.
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Offline chris

Re: Make a 16:9 Native screenmode?
« Reply #1 on: May 21, 2012, 07:06:48 PM »
Hi-res and Super hi-res laced are already pretty close.  Hi-res is 640x256 which is 22.5:9.  Can't remember what the horizontal resolution of Super Hi-res is, nor am I sure how good it will look stretched out to 16:9.

There are monitor editors on Aminet that will allow you to tweak the resolutions.
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Offline Digiman

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Re: Make a 16:9 Native screenmode?
« Reply #2 on: May 21, 2012, 08:08:10 PM »
1280x720/1280x768 is an option on my laptop so 640x360 or 640x384 is the same. Therefore 640x400 in 60hz full screen would work well and is very close.

Trouble is the Workbench icons were designed for 640x200 or 640x256 which is why it looks wrong.
 

Offline Ral-ClanTopic starter

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Re: Make a 16:9 Native screenmode?
« Reply #3 on: May 21, 2012, 08:29:18 PM »
Quote from: Digiman;693835
1280x720/1280x768 is an option on my laptop so 640x360 or 640x384 is the same. Therefore 640x400 in 60hz full screen would work well and is very close.

Trouble is the Workbench icons were designed for 640x200 or 640x256 which is why it looks wrong.


But how do you actually make a new custom screenmode?

When I open up my screen preferences, I am given a bunch of screenmodes depending on the monitor drivers in my DEVS folder.  I can tweak these, but if I choose SAVE it writes my new tweaks over the original settings for that screenmode.

There is no "SAVE AS" to create a new screenmode from within Screenmode prefs.
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Offline fitzsteve

Re: Make a 16:9 Native screenmode?
« Reply #4 on: May 21, 2012, 11:15:34 PM »
You could play with the overscan prefs and use your TV's zoom fuctions to make a nice 16x9 screen :drink:
 

Offline Digiman

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Re: Make a 16:9 Native screenmode?
« Reply #5 on: May 22, 2012, 03:27:41 PM »
Quote from: ral-clan;693838
But how do you actually make a new custom screenmode?

When I open up my screen preferences, I am given a bunch of screenmodes depending on the monitor drivers in my DEVS folder.  I can tweak these, but if I choose SAVE it writes my new tweaks over the original settings for that screenmode.

There is no "SAVE AS" to create a new screenmode from within Screenmode prefs.


I was trying to say that the Amiga's 640x400 native mode is pretty much 16:10 aspect which is what most PC Widescreen LCD monitors are ie 1920x1200 not 1080p. You don't really need to create a 640x400 screen mode it exists already surely.

So the issue isn't so much the resolution, but the workbench icons being designed for tall pixel modes like 640x256. If you look at GEM on the ST the icons are designed for 640x400 so in 640x200 they look tall, just like Workbench icons on classic WB looks fat in hires interlace.  

So my advice is new icon set and setting workbench to 640x400 NTSC mode and a SCART connector.
 

Offline joekster

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Re: Make a 16:9 Native screenmode?
« Reply #6 on: May 22, 2012, 06:11:20 PM »
If I remember, there is a 720p (1280x720) screenmode/monitor in highgfx.