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Author Topic: Doom 3 is open-sourced  (Read 6375 times)

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Offline B00tDisk

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Re: Doom 3 is open-sourced
« Reply #14 from previous page: November 29, 2011, 02:23:18 PM »
Ugh...D3 was a friggin' slideshow on my P4/GF5950.  'course that whole setup had issues (not enough RAM, 4x AGP max, etc. etc.)  Needless to say my current machine can handle it a tad better (Athlon II x2, 4gb RAM, GF550ti, etc. etc. :) )

Okay, so who's going to do the port to Aros/Morphos/AOS/Amithlon? :)
Back away from the EU-SSR!
 

Offline NovaCoder

Re: Doom 3 is open-sourced
« Reply #15 on: December 01, 2011, 01:31:07 AM »
Quote from: B00tDisk;669500
Ugh...D3 was a friggin' slideshow on my P4/GF5950.  'course that whole setup had issues (not enough RAM, 4x AGP max, etc. etc.)  Needless to say my current machine can handle it a tad better (Athlon II x2, 4gb RAM, GF550ti, etc. etc. :) )

Okay, so who's going to do the port to Aros/Morphos/AOS/Amithlon? :)



Guys, this ran well on an original XBOX....I don't think CPU power will be an issue.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline Britelite

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Re: Doom 3 is open-sourced
« Reply #16 on: December 01, 2011, 06:54:30 AM »
Quote from: NovaCoder;669689
Guys, this ran well on an original XBOX....I don't think CPU power will be an issue.


Indeed, but 3D-performance (and limited GL-support) will be a huge issue
 

Offline Cool_amigaN

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Re: Doom 3 is open-sourced
« Reply #17 on: December 01, 2011, 12:06:27 PM »
We are talking about D3 that features one of the most bloatware engines of all time. I am currently (re)playing it on a Core2Duo@2.4Ghz, 3GB Ram@400Mhz, nVidia 9600GT 512MB PCIe-16x, Win 7 32bit Professional, all drivers updated and tweaked, game settings 1280x1024, AA:0, ultra quality. Showfps reveals that game goes constantly from 65fps (max) to 19 (min), depending on the scenery and stays around 20-35 when in combat. Not even thinking of HD resolution or enabling AA. FFS, even CoD4 plays better on my system. Same **** with Q4. Engine can be heavily optimized though (play Prey for example which is ID4 Tech powered) but porting D3 on sub-GHz, sub-gaming standard GFX cards with an OS featuring terrible 3D drivers? Waste of resources.