On the other hand after re-reading your post, I think what were trying to say was, how do you get BlizKick to put the 3.1 ROM into Fast RAM, if that;s the case then this is the way I do it to allow me to muck about with different ROMS & set ups...

My Typical BlizKick StartUp-Sequence (see the line in bold)...

StartUp-Sequence...
; $VER: Startup-Sequence_060+Blizkick 1.0 (31.08.06)
; Startup-Sequence for hard drive systems
C:+C/VInfo ;My Virus Checker Prog
C:+C/SetPattern ;Select Backdrop Picture (F1-F10)
;-----------------------------------------------------------------------------
; Remove OS 4.0 Partitions
;-----------------------------------------------------------------------------
C:Assign <>NIL: OS0: Dismount
C:Assign <>NIL: OS1: Dismount
C:Assign <>NIL: OS2: Dismount
C:Assign <>NIL: OS3: Dismount
C:Assign <>NIL: OS4: Dismount
;-----------------------------------------------------------------------------
; Create Vital OS Dirs
;-----------------------------------------------------------------------------
C:MakeDir RAM:T RAM:Clipboards RAM:ENV RAM:ENV/Sys
C:Copy >NIL: ENVARC: RAM:ENV ALL NOREQ
Resident >NIL: C:Assign PURE
Resident >NIL: C:Execute PURE
;-----------------------------------------------------------------------------
; Create Nessesary Assigns
;-----------------------------------------------------------------------------
Assign >NIL: ENV: RAM:ENV
Assign >NIL: T: RAM:T
Assign >NIL: CLIPS: RAM:Clipboards
Assign >NIL: REXX: S:
Assign >NIL: PRINTERS: DEVS:Printers
Assign >NIL: KEYMAPS: DEVS:Keymaps
Assign >NIL: LOCALE: SYS:Locale
Assign >NIL: LIBS: SYS:Classes ADD
Assign >NIL: HELP: LOCALE:Help DEFER
Assign >NIL: Prefs: SYS:Prefs
Assign >NIL: C: SYS:C/+C ADD
Assign >NIL: Devs: SYS:Devs/+Devs ADD
Assign >NIL: L: SYS:L/+L ADD
Assign >NIL: Libs: SYS:Libs/+Libs ADD
Assign >NIL: Prefs: SYS:Prefs/+Prefs ADD
Path >NIL: RAM: C: SYS:Utilities SYS:Rexxc SYS:System S: SYS:Prefs SYS:WBStartup SYS:Tools SYS:Tools/Commodities add
Path >NIL: C:+C Devs:+Devs L:+L Libs:+Libs Prefs:+Prefs SYS:System/+System SYS:Tools/+Tools SYS:Utilities/+Utilities add
;-----------------------------------------------------------------------------
; StartUp Any System Patches
;-----------------------------------------------------------------------------
C:SetPatch <>NIL: SKIPROMUPDATES QUIET ;Standard Amiga Patch
C:+C/PatchControl.V2.3 ;PatchControl (Controls Any Added Patches)
C:+C/CMQ060_Move16
C:+C/BlazeWCP ;Patches Certain Blitter Routine
C:+C/FBlit ;FastBlit Patch (Speeds Up Blitter Routines)
C:+C/FText ;Patch For Faster Text Output
C:+C/MCP ;MCP (Multiple Patches)
RUN <>NIL: C:+C/TitleShadow ;Patch (Creates Window Title Shadows)
;-----------------------------------------------------------------------------
; BLIZZARD 060/PPC RemMap Rom Stuff
;-----------------------------------------------------------------------------
[B]S:Bliz.PPC ;BlizKick Remap ROM 060/PPC[/B]
;-----------------------------------------------------------------------------
; Fast ATA3 Stuff
;-----------------------------------------------------------------------------
FailAt 10
C:+C/CheckLMB ;Check For Left Mouse Button
IF WARN ;If Pressed - Run ATA3 Prefs
SYS:Prefs/+Prefs/ATA3.prefs
ENDIF
C:ATA3.driver NOPART QUIET ;Start ATA3 Driver
C:Stack 8192
C:ATA3SetSplit ;Make Primary Slave NOSPLIT
;-----------------------------------------------------------------------------
; Protect From Writing To These Partitions
;-----------------------------------------------------------------------------
C:Lock <>NIL: Workbench: ON
C:Lock <>NIL: Store: ON
;C:Lock <>NIL: DH2: ON
;-----------------------------------------------------------------------------
; Usual Startup Stuff
;-----------------------------------------------------------------------------
C:Version >NIL:
C:AddBuffers >NIL: DF0: 15
FailAt 21
BindDrivers
C:Mount >NIL: DEVS:DOSDrivers/~(#?.info)
IF EXISTS DEVS:Monitors
IF EXISTS DEVS:Monitors/VGAOnly
DEVS:Monitors/VGAOnly
EndIF
C:List >NIL: DEVS:Monitors/~(#?.info|VGAOnly) TO T:M LFORMAT "DEVS:Monitors/%s"
Execute T:M
C:Delete >NIL: T:M
EndIF
SetEnv Language "english"
SetEnv Workbench $Workbench
SetEnv Kickstart $Kickstart
UnSet Workbench
UnSet Kickstart
C:AddDataTypes REFRESH QUIET
C:ConClip
C:+C/FPprefs ;FullPalette (Sets Up & Locks WB Colours)
IF EXISTS S:User-Startup
Execute S:User-Startup
EndIF
C:IPrefs
Run >NIL: C:+C/Birdie ? <ENV:Birdie.Prefs ;Birdie (Window Borders Patch)
Resident Execute REMOVE
Resident Assign REMOVE
C:LoadWB -DEBUG
Avail <>NIL: FLUSH
EndCLI >NIL:
LAB END
Echo "You Wanted to Stop Here"
The line in bold would execute this short script to run BlizKick...

Bliz.PPC
FAILAT 10
Assign <>NIL: BKM: "SYS:Expansion/BlizKick/Modules/"
Assign <>NIL: Kik: "DEVS:KickStarts/Bliz/"
CD BKM:
C:+C/BlizKick Kik:ROM3.1.patched extresbuf=110000 Module= FixGetMsg con.dev.new FFS.V45.9 FSys.res.V45.7 inp.dev.V50.26 ram-hand.V44.21 Rom.IDTag.V44.26 IntAckFix msingbas.lib mffp.lib AlertFix QUIET
Assign <>NIL: BKM: Remove
Assign <>NIL: Kik: Remove
And by using short scripts like these then whenever I want to try a different set up I only have to change the line in the StartUp-Sequence in bold to another scripts name to easily change to a new set up...

For example :-
Change
S:Bliz.PPC ;BlizKick Remap ROM 060/PPCto
S:Bliz.3.1 ;BlizKick Remap ROM 060/PPCWould execute this BlizKick SetUp...
Bliz.3.1
FAILAT 10
Assign <>NIL: BKM: "SYS:Expansion/BlizKick/Modules/"
Assign <>NIL: Kik: "DEVS:KickStarts/Bliz/"
C:+C/BlizKick KickFile=Kik:ROM3.1.patched extresbuf=100000 HOGWAITBLIT SPEEDROM Module=BKM:FixGetMsg BKM:LocalFast BKM:console.device.V44.6 BKM:FastFileSystem.V45.9 BKM:FileSystem.resource.V45.7 BKM:ram-handler.V44.21 QUIET
;C:+C/CheckInput <>NIL:
;IF WARN
; C:+C/LoadResident <>NIL: DEVS:input.device REBOOT
;ENDIF
Assign <>NIL: BKM: Remove
Assign <>NIL: Kik: Remove