I don't mean the 1x1 / 1x2 / 2x2 pixelmode thing, this was different. I have a memory of discovering the status display panel was a 640-pixel wide slice, but that might only have been in the demo. I vaguely recall stumbling across it when screen switching or dragging and finding the status display was basically a separate slice that could be infront of my workbench screen (not sure that was an intended feature). It was all a long time ago, mind.
Just done a quick check on it, the entire main screen is in Lo-Res (320x240) and the status display panel seems to be made up from a separate view port or copper list (hard to tell with the quick check I just did)...

Flicking between the game screen and workbench and checking with both Scout and Wimp-X they only show a single screen having being created for the game in Lo-res (320x241), but the games status display does not show up in any lists so I assume it's just a viewport or copperlist but judging from the size of the pixels it looks to be in 640x256 mode...
