Has anybody used Wazp3d very heavily please ? Im trying to find a nice balance of image quality vs. speed. Im using Amithlon, so everything is software rendered, ergo a performance hit is inevitable (typically games Id run fine at 1280x1024 or 1600x1200 are now restricted to 400x300 or 640x480). A few artifacts are fine, but Id like to take advantage of things like mipmapping, antialiasing, image smoothing, etc..... in shot I want any software I run through it to not be redundant vs. inbuilt game software renderers (why would a person run something at slower rates in lower resolutions unless they gained something in the process?).
Any suggestions of what to enable/disable in preferences would be appreciated. My current trial and error method is fine, but Id rather spend time playing Payback than experimenting with wazp3d prefs, so Id appreciate any tips

Thanks in advance.