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Author Topic: WinUAE 1.4.6 Released  (Read 3463 times)

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Offline adolescentTopic starter

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WinUAE 1.4.6 Released
« on: February 10, 2008, 02:12:00 AM »
WinUAE, the official port of UAE for Windows has a new release.

WinUAE 1.4.6 (02.02.2008)
=========================

1.4.6 will be the last version that runs on Windows 98/ME. Following versions will require Windows 2000 or newer.

1.4.5 problems fixed:

- Mouse never capturing. (Windows 98/ME, rarely on W2K/XP)
- Some games crashing.
- Broken sprite outside playfields-feature and SWIV score information.
- Fullscreen mode with non-default refresh rate fallback problem.

Other bugs fixed:

- A600/A1200/A4000 IDE emulation freeze if >2G drive/HDF.
- CDTV E.S.S. Mega "semi-hidden" track now loads properly on W2K/XP.
- Crash when switching between <=2MB Chip + Fast and >2MB Chip setting.
- Sound emulation tweak. (Dungeon Master II, perhaps some others)
- Unstable NMI (IRQ7) option in cycle-exact and more-compatible modes.
- "Full-window" mode didn't always allow Windows desktop RTG resolution.

New features:

- Inverted mouse and analog joystick input sources.
- Input device (USB joystick, mouse etc..) on the fly insertions and removals supported. Device names saved to configuration file.
- Automatic joystick switching, firebutton 'inserts' any non-selected joystick to Amiga joystick port, mouse port selected if second button pressed or there is already other joystick in joystick port with firebutton pressed.
- Dynamic JIT direct memory allocation. Increased Z3 and RTG maximum sizes to 1G and 512M. (If at least 2G physical RAM)
- A3000 confirmed 2.04 ROM added to ROM scanner.
- CD32 FMV cartridge ROM added to ROM scanner. ROM and autoconfig emulated. Overlay and video/audio decoder chips not emulated.
- Directory filesystem ACTION_EXAMINE_ALL implementation is now more compatible with buggy programs.
- CIA/Gayle overlay emulation setting added to advanced chipset.
- Original early A1000 non-EHB Denise added to advanced chipset.
- Original A1000 (and early A2000) Agnus blitter busy bug added.
- Keyboard reset warning emulated and added to advanced chipset.
- Debugger improvements, hex/dec/bin converter, all commands that accept numeric parameters also accept register names (RAx,RDx,PC,USP,VBR,..), number prefixes supported, hex = 0x or $, bin = %, dec = !.
- 1M (both 0xe0/0xf8 and 0xf0/0xf8) and 2M (0xa8/0xb0/0xe0/0xf8) ROM image support.
- Implemented "stretch to fullscreen" filtering option.

Download it from www.winuae.net.
Time to move on.  Bye Amiga.org.  :(
 

Offline Faerytale

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Re: WinUAE 1.4.6 Released
« Reply #1 on: February 10, 2008, 03:28:07 PM »
Great :) I love WINUAE :-D
 

Offline tomswift

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Re: WinUAE 1.4.6 Released
« Reply #2 on: February 15, 2008, 12:47:49 PM »
Great job.  Can't believe how much love and attention goes into this emulator.  I've never had any problems . . . until now.  All of a sudden when I load up my workbench the left mouse click isn't recognized.  Anyone else having this problem?  Will have to try going back and using some older .hdf files and see if my workbench got corrupt.
 

Offline fidelTFG

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Re: WinUAE 1.4.6 Released
« Reply #3 on: May 22, 2008, 03:19:12 PM »
The only problem I have with it is that it all games play at what seems like 10 times the speed it does on my real a1200, anyone know how to fix it.