SVG icons will arrive as soon as there is a decent SVG renderer available.
Not even KDE or GNOME have a fully mature one yet. MorphOS is fully poised to take advantage of the new XML-based file formats like SVG, the problem is interpreting that data and putting it on the screen.
One of the cool advantages to SVG (via an SVG datatype, perhaps) might be much easier skin generation for MorphOS, by way of vectored window gadgets (again) or more flexible scrollers, or even doing the entire window border in SVG (more like X11 than AmigaOS, I'll grant you that)
But that's for future discussion and implementation. Don't let yourself think we didn't already consider it

BTW Downix, you were wrong, I was right!
=Neko= (The guy who had the idea and roughed out the PNG icons format for MorphOS idea originally
