Claw22000 wrote:
The PC would be handling all the TCP/IP stuff. Amiga serial--> PC serial. PC --> internet. Running tunneling software of course.
You can do that already. I've done it using the Mac software Multicom. It bridges between combinations of TCP server, TCP client and serial port.
- P1 Amiga would connect to Serial->USB->Mac
- P1 Mac runs Multicom bridging serial port to TCP server
- P2 Mac runs Multicom bridging TCP client (connected to P1 Multicom) to serial port
- P2 Amiga connected to Serial->USB-Mac
I have done this, but not with Amigas. I have no idea how well it would work considering latency etc, and of course it would only work at all with games which are designed to use a serial port for multiplayer. Something built in to WHDLoad to enable all multiplayer games to use the serial port would provide a solution.
Claw22000 wrote:
Has any one tried the server yet?
Bloodline and I were going to, but I don't have a Windows box and UAE is too slow under Parallels :-(
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moto