Welcome, Guest. Please login or register.

Author Topic: Game programmer required for slavery  (Read 1508 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline FuZionTopic starter

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 223
    • Show only replies by FuZion
    • http://www.deceptiveaudio.co.uk
Game programmer required for slavery
« on: September 08, 2003, 08:39:06 PM »
This is gonna sound SO weird but it's driving me up the wall.


Intro:

With OS4 comin up & a contributions folder apparently going to be included. We need to fill it with things, right? There is the 'OS.community' deely for backgrounds which is coming on nicely but games?

I read somewhere about someone asking for a card game that could use Klondike card sets, great for the single player but what about multi player?

We will have a lot of excited users, a new OS & a new TCP/IP waffle to use.


Carrot & String:

Right, your average tank game (Worms type) has been done a million times. IMHO it has been done the right way TWICE, Worms Armageddon being the obvious choice, too funny to mention. The other I have only seen once.


Donkey required:

No no no, just kidding. Does anyone wanna join with someone (Me) who wants to make a network game in time for OS4. It's simple but effective, VERY effective.

This is the bit I didn't want to say but I have to. My only programming history consisits of AMOS, AMOS3D & Blitz. All of which I managed to crash on numerous occasions (Kinda funny in it's irony).

I won't bore you too much with game details unless someone genuinely wants to look into this & I know many will read this & say: "Pff, I ain't gonna do no Donkey work for this bean!" But believe me when I say, this game needs to see the light of day again.

>>Reading back, this really IS a weird thread, really, I feel like a bit of a plum, but I HAD to ask.

Hope to speak hear something soon, FuZion.
 

Offline FuZionTopic starter

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 223
    • Show only replies by FuZion
    • http://www.deceptiveaudio.co.uk
Re: Game programmer required for slavery
« Reply #1 on: September 11, 2003, 08:20:39 AM »
I knew it sounded a little... Erm... Mental.

If I wasn't running my own business, I'd learn to do it myself.

The best I can do is, not every member of a team is hardcore a programmer ;-) There are project managers, gfx peeps etc...
 

Offline Oldsmobile_Mike

Re: Game programmer required for slavery
« Reply #2 on: September 11, 2003, 08:27:20 AM »
Quote
Game programmer required for slavery


As soon as I saw the title of this thread, I knew it had something to do with OS4.  That, or Microsoft. :-D
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline Wain

  • Hero Member
  • *****
  • Join Date: Sep 2002
  • Posts: 745
    • Show only replies by Wain
Re: Game programmer required for slavery
« Reply #3 on: September 11, 2003, 08:28:01 AM »
If I didn't have school I'd help you out, I used to work as a software engineer, and have worked in house with game developers on projects before.  

The best I can do is offer you some advice or help when you're stuck at this point though.  School's gonna' kill me this year (18 credit hours, 1 independant project, and I have to compose a piece for a 30 piece orchestra all this semester!)

One place you may want to look for advice on everything from how to get started to how to handle different aspects of things would be on www.gamedev.net they're a wonderful site for helping people looking to do this kind of thing (don't forget that the majority of game design and programming is platform independant, so just cause they don't all run Amigas doesn't mean they couldn't be extremely helpful)
Professional Expatriate
 

Offline yssing

  • Hero Member
  • *****
  • Join Date: Apr 2002
  • Posts: 1521
    • Show only replies by yssing
    • http://www.yssing.org
Re: Game programmer required for slavery
« Reply #4 on: September 11, 2003, 09:28:42 AM »
mail me... I might be able to do some code..