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Author Topic: AMIGA/LINUX VERSION OF HALF-LIFE - petition  (Read 2430 times)

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Offline CrumbTopic starter

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AMIGA/LINUX VERSION OF HALF-LIFE - petition
« on: September 04, 2003, 11:42:01 AM »
There's a petition here where you can show your interest.

The port would come out from two possible solutions:
-Release of the source code with some kind of GPL license
-Port of the game done by Hyperion

Hyperion already has stated that there are slim chances of Sierra doing anything for us because sales would be poor... GPL would be the best for us... well, click if you want, we won't lose much trying it...
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Offline xeron

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #1 on: September 04, 2003, 11:43:28 AM »
Quote

AMIGA/LINUX VERSION OF HALF-LIFE


IS JUST NOT GOING TO HAPPEN. Live with it.
Playstation Network ID: xeron6
 

Offline gnarly

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #2 on: September 04, 2003, 12:23:40 PM »
Quote

xeron wrote:
IS JUST NOT GOING TO HAPPEN. Live with it.
Indeed.

Is HL2 out yet? That looks pretty damn droolio :-)
Cheers,

Olly
Think Drastic
 

Offline CrumbTopic starter

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #3 on: September 04, 2003, 01:08:19 PM »
yes, probably it won't happen... if Sierra did anything it would be due to the linux users, not us. But trying it won't do us any harm.

Dreamers should keep in mind that it probably won't happen...
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Offline wodk

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #4 on: September 04, 2003, 01:18:41 PM »
in fact HYPERION have tried to ask for it there's two years ago. Sierra said "no"
It's the second time we will try to ask for it !
Halflife 1 is old but not dead with all multiplayer mod on it i think about counter strike for exemple but there about 30 mod played like it currently on the web based on halflife.
All mod just add gfx,models,sound and few code that could be ported easely too !

Halflife FPS is the most played multiplayer game nowadays and for 1 or 2 years more i thinks.

Amiga should taste what multiplaying online is !
 

Offline bhoggett

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #5 on: September 04, 2003, 01:32:06 PM »
@Crumb

Quote
yes, probably it won't happen... if Sierra did anything it would be due to the linux users, not us.


That won't happen either, because Half-Life is already playable with WineX from Transgaming, so the need for a Linux native port is small.
Bill Hoggett
 

Offline Tomas

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Re: AMIGA/LINUX VERSION OF HALF-LIFE - petition
« Reply #6 on: September 04, 2003, 01:44:08 PM »
You can run half life under winex though. Doubt we will ever see any native version even for linux  :-(

Those who wants a linux/amiga version, boycott the company of the game and send them a mail telling them why..
 

Offline Tomas

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #7 on: September 04, 2003, 01:50:07 PM »
Quote
hat won't happen either, because Half-Life is already playable with WineX from Transgaming, so the need for a Linux native port is small.

That is the dangers with emulators, if they work to well then no one will bother developing native software.  :-x

This is what killed os/2 also..
OS/2 was a much better OS than win3.1 was, had better multitasking, was 32 bit while 3.1 was 16bit only...
But IBM made a perfect win3.1.x emulator, so developers did not bother to develope for it anymore, since it allready ran windows application without any probs, thus they did not have to develope for both...
And when win95/nt came  ;-)

I really believe that microsoft would not have such a strong position today, if IBM had decided not to bundle windows support with their OS:
 

Offline bhoggett

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #8 on: September 04, 2003, 02:29:29 PM »
@Tomas

Quote
That is the dangers with emulators, if they work to well then no one will bother developing native software.


WineX isn't exactly an emulator, and let's face it, porting games to Linux has already been done without much success.

The way to combat this is to provide technology which is good enough to encourage people to develop for your platform and port it to the more profitable ones. Doing it the other way round just doesn't make financial sense.

The Amiga isn't even in the picture. There simply isn't enough of an Amiga market to support any sort of modern gaming industry, not even one based on ports.
Bill Hoggett
 

Offline pVC

Re: AMIGA/LINUX VERSION OF HALF-LIFE - petition
« Reply #9 on: September 04, 2003, 02:36:23 PM »
I don't want Half-Life and I don't want that Hyperion would use it's time and effort for something like that. They should do something constructive rather than using time to port old games. New games I would understand better, but more important is to get OS done and port some needed applications.
Daily MorphOS user and Amiga active.
 

Offline cbreaker

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Re: AMIGA/LINUX VERSION OF HALF-LIFE
« Reply #10 on: September 07, 2003, 04:55:40 AM »
Quote
I really believe that microsoft would not have such a strong position today, if IBM had decided not to bundle windows support with their OS:


It's *possible* but then again it might have been extremely hard to sell OS/2 at all without it.

You're a business.  You need to run these Windows 3.1 apps, your business depends on it.   IBM introduces a new, better, faster OS, but it can't run your applications.   You can't switch to the new OS and wait for your applications to be ported over, so you can't use it.

I imagine that IBM weighed the pros and cons.. decided it was better to make it easier for Windows users to run OS/2, which was the right thing to do  in the beginning.    Poor marketing and cruel business moves on Microsoft's part caused it's demise.