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Author Topic: Running WinUAE with the Direct3D filter.  (Read 2514 times)

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Offline whabangTopic starter

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Running WinUAE with the Direct3D filter.
« on: January 21, 2007, 12:17:30 PM »
Hi!
I am running the latest version of WinUAE, and whenever I activate the Direct3D filter, the image gets a red hue.
If I refrain from using filters (but I really do want the image to fill the entire screen :-)), everything looks fine.
I have a bog standard P4 desktop PC with GMA 900 video on the north bridge.

Any suggestions? I could try an older display driver, but the older versions had a bunch of rather nasty bugs, that I don't want to run into again.
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Offline Karlos

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Re: Running WinUAE with the Direct3D filter.
« Reply #1 on: January 21, 2007, 06:15:45 PM »
I usually customise the display settings to make it fit the display without any stretching unless it's exact integer scaling.

I hate the blurry display it gives you when you activate filtered output.
int p; // A
 

Offline whabangTopic starter

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Re: Running WinUAE with the Direct3D filter.
« Reply #2 on: January 21, 2007, 07:25:48 PM »
I find it problematic to fill the entire screen when running in 1024x768. It can be done just fine in 640x480, but my TFT makes that blurrier than the filters would do. :)
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Offline Karlos

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Re: Running WinUAE with the Direct3D filter.
« Reply #3 on: January 21, 2007, 07:36:25 PM »
Real men use CRT :-D
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