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Author Topic: AROS Kickstart Replacement Phase I and II  (Read 4101 times)

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Offline dammyTopic starter

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Re: AROS Kickstart Replacement Phase I and II
« Reply #14 from previous page: May 18, 2006, 12:29:01 PM »
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Gee, the bounty is almost up to $300... about 10 times what it was when I looked at doing it when the bounty was set up.

Too bad that's still probably less than $1/hr for the amount of work required.


It does take time to build bounties up.  The more people who see AROS as a workable alternative, the faster donations are accumulated.  The larger the community builds up, the more donations flow in, more devs are attracted to AROS developement.  Long ass process, but that's the nature of a community based OS.

Yes, the bounties still need more cash, which is why I'm posting on here.  I can see an alliance between the Classic Amiga owners, Emulators, and AROS community being beneficial to everyone.  Classic owner can see a ray of hope for updating WB and kickstart.  Emulators can gain freedom from having deal with Amiga Inc's IP.

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Offline Oli_hd

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Re: AROS Kickstart Replacement Phase I and II
« Reply #15 on: May 18, 2006, 01:33:37 PM »
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I can see an alliance between the Classic Amiga owners, Emulators, and AROS community being beneficial to everyone. Classic owner can see a ray of hope for updating WB and kickstart. Emulators can gain freedom from having deal with Amiga Inc's IP.


That would be a deam... however the Amiga AROS has been left for so long now I would bet a complete redesign from scratch  would be needed to suit the newer source code.

Ahh if I could program this is what I would be working on.. but I cant so  :-(
 

Offline nadoom

Re: AROS Kickstart Replacement Phase I and II
« Reply #16 on: May 18, 2006, 02:42:27 PM »
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Just takes cash or code.


i provide moral support for the time being :) but once i am settled i will hopefully provide some monetary assistance.
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Offline Oliver

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Re: AROS Kickstart Replacement Phase I and II
« Reply #17 on: May 18, 2006, 04:41:45 PM »
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nadoom wrote:
i provide moral support for the time being :) but once i am settled i will hopefully provide some monetary assistance.


I'm sorry I can only provide immoral support: it's a pitfal in my character.

When I get out of uni, and get some money, there is a number of projects/services deserving of my donations.
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Offline jdiffend

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Re: AROS Kickstart Replacement Phase I and II
« Reply #18 on: May 18, 2006, 06:23:11 PM »
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Oli_hd wrote:

That would be a deam... however the Amiga AROS has been left for so long now I would bet a complete redesign from scratch  would be needed to suit the newer source code.

Ahh if I could program this is what I would be working on.. but I cant so  :-(


Don't feel bad.  There are quite a few people here that can program that don't even want to touch it.  Me included and I've written stuff like this for embedded systems.

Redesign?  Well... I don't know about that.  It has to match the original OS design rather than AROS.  However, it never had to do a lot of things that the ROM does so I'm not sure how usefull it would be anyway.

The original kickstart tests hardware, sets up the cpu (identifies it, sets interrupts, etc), sets up memory and autoconfigs other hardware.  It has to set up timing used for task switching and sets up the structures in RAM for the exec.  Once it gets that far it says the exec is running and you are technically on the AmigaOS.  However, then you need all the exec lib working on the 680x0 if you are going to do anything from the amiga OS to bootstrap the machine.  Then there is that cool AROS logo someone wanted put up, etc.
I do belive that the graphics lib was also neaded somewhere early on so that you can display system alerts if there is a problem... and you have to write the alert code for the miggy.

Even if it is just enough code to bootstrap the rest of the kickstart from disk it still has to have some device driver for a floppy or hard drive.  Unless you just lock out a fixed location on the drive for the rest of the kickstart to load from then you need a file system.

And on top of all that you have to make sure the code is ROMable, blah, blah, blah.

It's not that any of these jobs by themselves can't be handled.  It's that it would be a full time job for several weeks to see any real results.  Sure, you could hack together something using part of the original kickstart but then there would be copyright issues.