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Author Topic: How I made my 030 50 1200 tower clock @ 133Mhz  (Read 7168 times)

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Offline Lando

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #44 from previous page: August 26, 2004, 05:34:15 PM »
These guys managed to get a 25Mhz 486 SX running at 247Mhz, for all of 2 and a half minutes.  Using beer and gin as a coolant.
 

Offline Wibbly

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #45 on: August 26, 2004, 06:57:07 PM »
Only miggy mods I did, was PPC boards and stuff for A1200. As for A500, I had a friend (who worked for an electronics firm) bring me a pair of 68010's, and excited about the prospect of making my Amiga more potent, I slapped one in. The machine worked fine (REALLY easy to swap the CPU). However, some games were not compatible, and I really couldn't tell what had become any better for having the chip in their, except that in my head it was faster, merely because the CPU said 68010 instead of 68000.

In my experience, unless you use peltiers or water cooling or a combination, it's not wise to overclock stuff much past 30 percent of it's intended speed. There are a few exceptions though, try using an AMD mobile Barton XP2500 in a desktop system. The multiplier is not locked, and the multiplier can be increased significantly without much extra heat generated.
That said, my system case still has a total of 9 fans in it, and I'd be unwilling to change the multiplier without the airflow I have.

So in answer to the question, no, I don't know how to make a 133Mhz 030 stable. I'm calling BS on this one like everyone else. :lol:
 

Offline Karlos

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #46 on: August 26, 2004, 08:11:52 PM »
Quote

Lando wrote:
These guys managed to get a 25Mhz 486 SX running at 247Mhz, for all of 2 and a half minutes.  Using beer and gin as a coolant.


I don't really believe these claims, or at least that they ran Quake and half life on the system, simply because these games require an FPU, which the 486SX does not have.
int p; // A
 

Offline odin

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #47 on: August 26, 2004, 08:24:26 PM »
Yes but they hacked the sourcecode of aforementioned games.

Offline bloodline

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #48 on: August 26, 2004, 08:37:21 PM »
Quote

Karlos wrote:
Quote

Lando wrote:
These guys managed to get a 25Mhz 486 SX running at 247Mhz, for all of 2 and a half minutes.  Using beer and gin as a coolant.


I don't really believe these claims, or at least that they ran Quake and half life on the system, simply because these games require an FPU, which the 486SX does not have.


The amusing jokey nature of the site wasn't any clue...? :-)

Offline Karlos

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #49 on: August 26, 2004, 08:46:08 PM »
Quote

bloodline wrote:

The amusing jokey nature of the site wasn't any clue...? :-)


Of course, but perhaps the jocularity is not universal - I was commenting for the sake of those who might have taken it seriously :-)

You never know...
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