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Author Topic: The Curse of Monkey Island  (Read 6127 times)

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Offline Speelgoedmannetje

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Re: The Curse of Monkey Island
« Reply #29 from previous page: February 24, 2004, 11:18:39 PM »
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bloodline wrote:
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Speelgoedmannetje wrote:
Wat was it again with that biscuit cutter?


-edit- AH! you had to saw the fundament under the keg o' rum and then it rolled and left a trail o' rum


Use the Biscuit cutter on the Rubber tree and make a plug for the boat.
Yes, it was the knife where the Grim Fandango figure (what's his name again) was stabbed with in the chicken restaurant.

The last of the excellent LucasArts adventures :-( :-)
And the canary said: \'chirp\'
 

Offline ottomobiehl

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Re: The Curse of Monkey Island
« Reply #30 on: February 25, 2004, 12:27:11 AM »
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mikeymike wrote:
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ottomobiehl wrote:
Fair Enough. :-)

I think the best thing to do would be to sit down and replay it.


Except it really wasn't that good.  :-(


I think lucasarts has lost their magical touch.  It seems alot of their games are not that good anymore.  



My God have you seen the amount of Star Wars games coming out!  Jeez. :-o
 

Offline bloodlineTopic starter

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Re: The Curse of Monkey Island
« Reply #31 on: March 08, 2004, 11:10:23 AM »
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mikeymike wrote:
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Time to get Escape from mokey island now.

Tell me whether it's any good when you've completed it :-)


Ok, I completed Escape from Monkey Island on Saturday. it sucks.

The Control interface is fine for a console gamer, but is clunky and akward for an RPG junkie.

The graphics are quite good. The sound and music is well done.

The story is bearable, though lacks the humour of the first three, and the puzzles are well thought out.

There are certain "Tasks" (The diving competition, Monkey Kombat) that are just plain boring... though I did enjoy the Mists of Thyme Swamp, that was fun.

Monkey Kombat was the most pointless, stupid and frankly sorry excuse for a "puzzle" in the history of computer games ever. I had to resort to building a "movement" table and a dominant move tree to complete it.

The Ending was a let down... Someone please get Ron Gilbert back on board again...

Offline mikeymike

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Re: The Curse of Monkey Island
« Reply #32 on: March 08, 2004, 01:25:24 PM »
I miss the rubber chicken with the pulley in the middle, the monkey wrench and 'pull librarian' :-)
 

Offline bloodlineTopic starter

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Re: The Curse of Monkey Island
« Reply #33 on: March 08, 2004, 02:41:35 PM »
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mikeymike wrote:
I miss the rubber chicken with the pulley in the middle, the monkey wrench and 'pull librarian' :-)


The Rubber chicken with a pully in the middle makes a welcome return in MI4, in the Mists of Thyme Swamp. As I said that was actually quite fun that bit.

Offline Papanich

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Re: The Curse of Monkey Island
« Reply #34 on: March 27, 2004, 01:34:18 AM »
How can anyone forget the brilliance of the first monkey island, where lucas arts was lucas arts, ok there was loom b4 that, but the original monkey island stands to this day as their defining moment, although it took me the best part of a decade to find it again after completing it on my original amiga 500, to this day an age when im asked to insert disk number 4 or summit it brings a small tear to my eye, :bigcry: ah the good old days, anyone get the bounty pack that was released for the pc with all the 1st 3 games on it?
I LOVE AMIGA AND CHEESE