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Author Topic: Fruit'Y  (Read 1459 times)

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Offline Phx_Topic starter

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Fruit'Y
« on: October 26, 2015, 01:15:06 PM »
New game from Retroguru, heavily based on the classic Kaiko game Gem'X. Available for Amiga OS4, AROS and MorphOS:



Fruit'Y - Playing with edibles  is heavily inspired by the Kaiko classic Gem'X, which has been seen on  computers such as the Commodore Amiga 500, Commodore 64 and Atari ST. Although tiger mum forbids little Sheran to play with edibles, there  is simply no way to stop him from playing with fruits found inside the  deep jungle. Being shiny, smelling wonderful and tasting even better  Sheran can't be kept away. So let's do the best we could do: Support  him!

The game consists of two boards of fruits. The left field belongs to  Sheran who needs to reproduce the right field 1:1 being able to proceed  to the next level. Sounds easy?!

Fruit'Y Features

  •  Hand set pixels!
  • Amiga chiptunes!
  • Score tracking!
  • 120 levels!
For more information, visit http://www.retroguru.com/fruity/
« Last Edit: October 29, 2015, 06:33:34 PM by eliyahu »
 

Offline Gulliver

Re: Fruit'Y
« Reply #1 on: October 30, 2015, 05:35:08 AM »
Any chance of a 68k build?
 

Offline Thorham

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Re: Fruit'Y
« Reply #2 on: October 30, 2015, 09:52:49 AM »
Quote from: Phx_;798153
Amiga chiptunes!
Don't you mean C64? Amigas don't have synthesizer chips :p

Quote from: Gulliver;798439
Any chance of a 68k build?
Extremely unlikely, because you'd probably have to write a 68k specific version (mostly) from scratch.
 

Offline Gulliver

Re: Fruit'Y
« Reply #3 on: October 30, 2015, 12:39:39 PM »
Quote from: Thorham;798444

Extremely unlikely, because you'd probably have to write a 68k specific version (mostly) from scratch.


You can always use RTG and AHI and keep it 68k.
 

Offline Thorham

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Re: Fruit'Y
« Reply #4 on: October 30, 2015, 01:50:50 PM »
Quote from: Gulliver;798448
You can always use RTG and AHI and keep it 68k.
Yeah, but how good is that going to be? Probably not very.