even though as it seemingly doesnt meet much interest a little update:
http://vimeo.com/48413372here microbe3d an application by alain thellier, taking advantage of his wazp3d. it is a 3d obj model viewer. remember we have to do with a cybervision64 equipped machine, so even if hardware acceleration was supported there is no 3d hardware, so its sloooow.. but either it would be under original os.
following we have some wanderer browsing as pavlor wished for to find a copy of my sdl port of fixed rate pig (a simple sdl game). you see wanderer is slooow to, but thats what i admitted from the start. the game itself nevertheless is as fast as on aos, as you can see from the framerate printed. i guess a tried to play a little to long holding the camera.. you can just skip it..
and last but not least another port ive done but have not released it i think (for performance reasons, but now maybe i should reconsider). kuklomenos, its quite neat looking imho, though quite abstract. i dont quite understand it let alone i can play it, so i ve let it be..
edit: i couldnt get adoom to run on my machine, it breaks up with the same memory allocation error on aros as under aos, so no timedemo for the time being, sorry.