Welcome, Guest. Please login or register.

Author Topic: getting backbone running  (Read 1606 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline dschallockTopic starter

getting backbone running
« on: July 19, 2016, 01:38:05 PM »
Sorry if this is the wrong place for this thread.

I am trying to get backbone running specifically because my kids wanted to try their hand at some "simple" game development.

I found the very nice tutorial from Cammy on backbone and installed the  FULL archive, then copied over the files from the UPD then added the key  file.  Problem is I don't get very far following Cammy's tutorial  because no matter what I do when I click on the image editor the program  always crashes out.  It's not an ugly crash that freezes up my system  but rather it just dumps me back to workbench without another word

Anyone know anything about this that could offer some help getting this going?  I would greatly appreciate it.

I am running an Amiga 3000 with os 3.9 boing 1-3 installed.  I do have a  picasso IV but I am obviously not trying to promote any backbone  screens.

Thanks!
 

Offline dschallockTopic starter

Re: getting backbone running
« Reply #1 on: July 19, 2016, 09:06:23 PM »
I tried doing the same install of backbone on an emulated stock Amiga 3000 with 3.1 and it worked fine.  I really get the feeling it has something to do with the screenmodes and the standard Amiga display.  I am not promoting the screens for backbone but it is being passed through the picasso IV.  I don't know if that has something to do with it.  Normal screen modes pass through the picasso IV just fine, but you can't pull one screen down and see the one behind it when its passed through the picasso IV.  I don't know that the code could affected by that, but its something.  Just my intuition but I think this is screen mode related somehow...... hmmmm...
 

Offline dschallockTopic starter

Re: getting backbone running
« Reply #2 on: July 20, 2016, 02:37:22 PM »
ok i have a very strange clue now. i backed my system up so i could restore and then I did a fresh install of os 3.1 with no graphics card or anything. installed backbone and im still getting a problem whenever i try to launch the image editor. it kicks me back to workbench but now it also pops up a little noticication window on wb that says "system request" and then it displays some random character that isnt one of my normal english keyboard characters... all you can click is "ok".
so it runs under emulation on a 3.x system and a high end emulated system like amikit. It also seems to run on everyone's system who repliex to the backbone thread/tutorial started by Cammy (at least i didn't see anyone post these issues). Why would it not run on a fresh 3.1 install on my a3000? it has to be a hardware issue or a library issue right? If it was like bad memory i would think i would be getting problems with other software too.
Does any of these symptoms pop up any ideas or suspicions with anyone?
Thanks!
Dan
 

Offline paul1981

Re: getting backbone running
« Reply #3 on: July 20, 2016, 04:15:22 PM »
How are you transferring Backbone to your A3000? Could be as simple as corrupted Backbone files / binary.
 

Offline dschallockTopic starter

Re: getting backbone running
« Reply #4 on: July 20, 2016, 04:33:51 PM »
Quote from: paul1981;811375
How are you transferring Backbone to your A3000? Could be as simple as corrupted Backbone files / binary.

Hi Paul, Thank you for responding with an idea.  I think its is a great thought too.  Last summer I bought an x-surf 100 and through that I have finally been able to connect my Amiga to the net instead of burning CDs and running back and forth between the PC and the Amiga.  So basically I am using Ibrowse to go to Aminet and download the LHA archives.  I have been downloading other stuff from Aminet also and the other stuff seems to run ok.
I do really appreciate this line of thinking though Paul, because I know it has to be something odd like that.
 

Offline carvedeye

  • Hero Member
  • *****
  • Join Date: Jan 2007
  • Posts: 1563
    • Show only replies by carvedeye
Re: getting backbone running
« Reply #5 on: July 20, 2016, 11:43:55 PM »
Quote from: dschallock;811308
Sorry if this is the wrong place for this thread.

I am trying to get backbone running specifically because my kids wanted to try their hand at some "simple" game development.

I found the very nice tutorial from Cammy on backbone and installed the  FULL archive, then copied over the files from the UPD then added the key  file.  Problem is I don't get very far following Cammy's tutorial  because no matter what I do when I click on the image editor the program  always crashes out.  It's not an ugly crash that freezes up my system  but rather it just dumps me back to workbench without another word

Anyone know anything about this that could offer some help getting this going?  I would greatly appreciate it.

I am running an Amiga 3000 with os 3.9 boing 1-3 installed.  I do have a  picasso IV but I am obviously not trying to promote any backbone  screens.

Thanks!


Try this Guide from Cammy  http://www.amiga.org/forums/showthread.php?t=63305&highlight=Backbone
A1200T: M1230XA 50Mhz 68030 w/64mb,DVDRom, 80gb hdd, Realtek LAN Card, Mediator LT4 + Radeon 9250 128mb(used for fast ram), Spider USB Card, Voodoo 3 3000 OS 3.9 +bb 1-3
 

Offline dschallockTopic starter

Re: getting backbone running
« Reply #6 on: July 25, 2016, 08:44:56 PM »
Quote from: carvedeye;811394
Try this Guide from Cammy  http://www.amiga.org/forums/showthread.php?t=63305&highlight=Backbone

yea i was using that tutorial from the get go. early on in the tutorial it has you click on image editor and thats where my problem happens. what is really blowing my mind is that i have tested backbone on 3 different emulated amiga configurations and they all load fine. I do try a good 3.9 install and then a fresh 3.1 install and it wont work on my real amiga in both cases. something obvious is happening i just cant see it.
 

Offline dschallockTopic starter

Re: getting backbone running
« Reply #7 on: August 02, 2016, 11:22:34 PM »
SOLUTION:

I wanted to post a final followup on how this issue was resolved in case any one ever searches the forums trying to find a solution to this:

It turns out that backbone (as far as I can tell at this point) needs to be run in PAL mode for certain parts of the program to work.  Once a game is created you can run said game from a NTSC screen mode but the backbone program itself needs to be ran from a PAL screenmode.

For me on a A3000 that meant booting up my system with both mouse buttons held down, selecting display options - PAL - and then boot.

This isn't anywhere in the documentation or on any forum that I can find so I wanted to pass this on to others!

A special thanks to @hipoonios on the EAB forum for this solution find!
:laugh1:
 

Offline paul1981

Re: getting backbone running
« Reply #8 on: August 02, 2016, 11:59:16 PM »
Quote from: dschallock;812021
SOLUTION:

I wanted to post a final followup on how this issue was resolved in case any one ever searches the forums trying to find a solution to this:

It turns out that backbone (as far as I can tell at this point) needs to be run in PAL mode for certain parts of the program to work.  Once a game is created you can run said game from a NTSC screen mode but the backbone program itself needs to be ran from a PAL screenmode.

For me on a A3000 that meant booting up my system with both mouse buttons held down, selecting display options - PAL - and then boot.

This isn't anywhere in the documentation or on any forum that I can find so I wanted to pass this on to others!

A special thanks to @hipoonios on the EAB forum for this solution find!
:laugh1:


Were your emulations running in PAL?
 

Offline fishy_fiz

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show only replies by fishy_fiz
Re: getting backbone running
« Reply #9 on: August 03, 2016, 12:16:09 AM »
Would be interesting to find out what the issue was as backbone runs on non pal modes. In fact a reasonable portion of it even runs on amithlon, which has no custom chipset screens at all.
It doesnt work in its entirety, and isnt actually usable, but it does launch, and certain elements are usable.
Surprised me tbh, especially given that its coded in AMOS.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.