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Offline GadgetMaster

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Re: bedroom programming teams
« Reply #14 from previous page: December 18, 2003, 02:58:44 AM »
Re: The thread title

Isn't that a bit of an oxymoron

I mean bedroom programmer and team ??? ;-)  :-D
 

Offline Jupp3

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Re: bedroom programming teams
« Reply #15 on: December 18, 2003, 09:41:03 AM »
Quote
but as far as that goes there is no sdk on morphos atleast if u want something professional.

Works fine here... By far the most easy gcc installation I've ever done...

Oh, and MorphED rules too :-)

I have 2 main game projects, and lots of smaller projects... (Oh, did I already mention dozens of ideas I have? :-) )

I think it's good to have more than 1 ongoing project... Getting stuck with one, there's other one to be worked on. And most projects also share some "common problems"
 

Offline Amiga1200PPC

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Re: bedroom programming teams
« Reply #16 on: December 18, 2003, 10:53:33 AM »
Ittix you can use most of the RKRMS and DevCon docs for MorphOS as well,
because ABOX is an enhencement of AmigaOS.
 

Offline itix

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Re: bedroom programming teams
« Reply #17 on: December 18, 2003, 11:37:36 AM »
Yes indeed and I have RKRMs and autodocs in the AmigaGuide format on
my Pegasos :-D
My Amigas: A500, Mac Mini and PowerBook
 

Offline lempkee

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Re: bedroom programming teams
« Reply #18 on: December 18, 2003, 03:50:14 PM »
itix:yes i know about them liscsenses..., but overall i meant new stuff, updated stuff..

and as far as using SDK and NDK cds from amiga on mos, sure thats possible, i never said any diffrently, but they cant include it on their morphos SDK cd (currently in the super bundle), or can they?..

Whats up with all the hate!
 

Offline AmigaMac

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Re: bedroom programming teams
« Reply #19 on: December 18, 2003, 04:27:03 PM »
Well it would have been nice if AmigaDE was available to both OS4 and MOS.  Then these bedroom programmers could use the write once, run on both approach.  I think the reality of it is that the AmigaOne and the Pegasos will need all the devs it can muster and you might as well make it easy on them.
 

Offline Crumb

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Re: bedroom programming teams
« Reply #20 on: December 18, 2003, 04:48:48 PM »
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sdk for os4? , nah same as with morhpos, more less just for experienced users or them who have the hw+os installed..


Well, gcc crosscompilers for OS4 exist for Windows, MacOS and AmigaOS 3.x...

For MorphOS at least you have a crosscompiler for 3.x... (if you run UAE you can compile from Windows) ;-P

Although we need an IDE like Visual* or *Builder for both platforms...
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Offline Kronos

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Re: bedroom programming teams
« Reply #21 on: December 18, 2003, 05:43:42 PM »
Quote

Jupp3 wrote:

I think it's good to have more than 1 ongoing project... Getting stuck with one, there's other one to be worked on. And most projects also share some "common problems"


Well for me it the other way round ....
Having multiple project made them all going nowhere, and I decided to concentrate
on the "big one". But that one is so big, that I could run myself into a dozen of
deadends before I wouldn't have something else to do.

Now tell me is that a good sign, or a bad one ?   :-)  :-(  :-D  ;-)  :-o  8-)  :-P  :-P  :-x
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline HopperJF

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Re: bedroom programming teams
« Reply #22 on: December 18, 2003, 09:21:54 PM »
Quote

bhoggett wrote:
Well, I'm developing something and it's done in the best "bedroom programmer" tradition, but it looks unlikely that it will run on AmigaOS4 or MorphOS any time soon (which may not be a problem, as it won't be ready any time soon  :-D ).

It might run on AmigaOne and Pegasos under Linux or MacOS X though.

Seriously though, pretty much all of the development for the Amiga-like platforms will come from bedroom programmers. There isn't enough of a market to support professional teams, unless they subsidise their Amiga work from other platforms, as Hyperion do.


yes! do an OS X version pleease!  :-D
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Spirituality is for people who have been there.
 

Offline bhoggett

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Re: bedroom programming teams
« Reply #23 on: December 18, 2003, 10:36:36 PM »
Quote

HopperJF wrote:

yes! do an OS X version pleease!  :-D


Well, I've dropped any wxWindows or wxPython dependency from the client, so now any platform only needs Python, SDL and PyGame ports (plus maybe one or two fairly standard Python extensions which should not be a problem for porters).

As it stands, it will definitely run on Windows, Linux and MacOS X at the very least. Mind you it's OT in this thread, at least for the time being.
Bill Hoggett
 

Offline MarkTime

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Re: bedroom programming teams
« Reply #24 on: December 19, 2003, 03:20:59 AM »
speaking of being on-topic for the thread, with all the bedroom programmers in the world, there has never really been any good bedroom management software.

just a thought.

anyway, back off topic...I feel like the geekiest of all geeks now, typing as I am from my very own HP workstation, freshly installed with HP/UX 11i and oracle.

Now, this makes your amigas well downright mainstream in comparison.