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Author Topic: Anyone Coding Under Amiga Forever?  (Read 1744 times)

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Offline dwaldropTopic starter

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Anyone Coding Under Amiga Forever?
« on: December 30, 2010, 03:10:32 PM »
At this point I have only emulated Amigas.... and I am getting the itch to try some old school coding.   Is anyone coding using Amiga Forever?   If so, what compiler are you using and where can it be located?  

Thanks!
 

Offline AmigaEd

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Re: Anyone Coding Under Amiga Forever?
« Reply #1 on: December 30, 2010, 04:14:48 PM »
Quote from: dwaldrop;602842
Is anyone coding using Amiga Forever?   If so, what compiler are you using and where can it be located?  

@dwaldrop, we are just getting started with this, but you might want to check out the Amiga Programmers Support group here on Amiga.org: http://www.amiga.org/forums/group.php?groupid=44

Regards,
AmigaEd
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Offline ChaosLord

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Re: Anyone Coding Under Amiga Forever?
« Reply #2 on: December 30, 2010, 05:12:19 PM »
SASC for C  + Devpac for Asm.  Happy coding :)
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline dwaldropTopic starter

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Re: Anyone Coding Under Amiga Forever?
« Reply #3 on: December 30, 2010, 09:53:32 PM »
Quote from: ChaosLord;602881
SASC for C  + Devpac for Asm.  Happy coding :)


I used SASC, 6.51 I *think* back in the day.... it is still available?   Has it been made open source?

Thanks!
 

Offline dwaldropTopic starter

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Re: Anyone Coding Under Amiga Forever?
« Reply #4 on: December 30, 2010, 09:54:08 PM »
Quote from: AmigaEd;602864
@dwaldrop, we are just getting started with this, but you might want to check out the Amiga Programmers Support group here on Amiga.org: http://www.amiga.org/forums/group.php?groupid=44

Regards,
AmigaEd


Thank you for the heads-up!  I will check it out!
 

Offline KThunder

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Re: Anyone Coding Under Amiga Forever?
« Reply #5 on: December 30, 2010, 11:06:51 PM »
I thought about coding under AF but decided that if I do code for Amiga (probably apps maybe some small games etc.) it will be for AROS, although I will try do make stuff compilable for both. I don't know how well that works though, I haven't looked into it yet.
I'd likely be using c/c++ most of my recent programming experience is in c++

this site has quite a bit of info:
http://en.wikibooks.org/wiki/Aros/Developer/Docs
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