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Offline utri007Topic starter

Doom rally
« on: April 09, 2010, 11:55:18 AM »
Hi

I remmeber that there was a quite nice looking car rally game mod for doom engine, but I can't find it anymore :(

Though it might be best lookin amiga car game ;)
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Offline zipper

Re: Doom rally
« Reply #1 on: April 09, 2010, 12:29:54 PM »
It was on some magazine cover CD, the mod was probably called Rally. I remember it had problems to run on Warp3D accelerated screen - it was for Quake, not for Doom.
 

Offline utri007Topic starter

Re: Doom rally
« Reply #2 on: April 09, 2010, 01:01:06 PM »
I do remember quakerally, but there was rally mod for doom allso.

Quake rally was unplayable, even with fast PC
ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline som99

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Re: Doom rally
« Reply #3 on: April 09, 2010, 01:47:27 PM »
There is a mod called DoomKart. If that was what you where thinking about?
 

Offline XDelusion

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Re: Doom rally
« Reply #4 on: April 09, 2010, 01:51:32 PM »
It's probably Quake Rally because the Amiga does not have a DOOM port that supports advanced editing...

...which would be a MUST to do anything close to Quake Rally on the DOOM engine.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline som99

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Re: Doom rally
« Reply #5 on: April 09, 2010, 01:55:07 PM »
Quote from: XDelusion;552460
It's probably Quake Rally because the Amiga does not have a DOOM port that supports advanced editing...

...which would be a MUST to do anything close to Quake Rally on the DOOM engine.


Well he did not state if it was for the Amiga, tho since the source of doom is out its fully possible. DoomKart looks quite nice, but it's not finnished.
 

Offline XDelusion

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Re: Doom rally
« Reply #6 on: April 09, 2010, 07:13:29 PM »
I'd kill, and I mean KILL to see an advanced DOOM port make it's way to the Amiga.

I see that Amiga OS 4 has PrBOOM, which btw should be on EVERY Amiga port as it is very compatible with classic DOOM, but also removes some bugs and limitations whilst adding in a few subtle features that really go a long way, I.E. Translucent Windows, Ice, Mud, and Wind Effects, Multiple Skies, Rotating Skies, Man's Best Friend (a protective drone), etc. etc. etc.

Now what would be awesome would be to have a port of GzDOOM, but as fate would have it, our Graphics Card Drivers are lacking, thus we would be un-able to pull of this port's more advanced effects:

I.E.:

http://www.doomworld.com/php/screenie.php?dir=/images/newstuff/365/&filename=qdm05.png

http://doomnexus.drdteam.org/Screens/PdMap5e.jpg

or

http://forum.drdteam.org/viewtopic.php?t=232

None the less, there is ZDOOM which GzDOOM is based off of. While it may be lacking of few of the more advanced features that GzDOOM's hardware acceleration support brings to the table, it's still capable of doing quite a bit. One such thing is 3D Floors, Free Look, Sky Boxes, Advanced Scripting, Endless Weapons behavior, endless enemies, you name it, it probably does it, plus it supports all the DOOM WAD files as well as Hexen, Heretic, Chex Quest, and Strife!

http://zdoom.org/News

http://www.youtube.com/watch?v=DTtd4ydLoVk

(note this video is horrible quality)

My guess is if there is a DOOM Rally, then it was probably written for ZDOOM.
« Last Edit: April 10, 2010, 08:43:20 AM by XDelusion »
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs