Welcome, Guest. Please login or register.

Author Topic: Joysticks in CD32  (Read 5866 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline skilgannon

  • Full Member
  • ***
  • Join Date: Feb 2006
  • Posts: 189
    • Show only replies by skilgannon
Re: Joysticks in CD32
« Reply #14 from previous page: August 01, 2009, 10:11:52 AM »
Hi Guille64, did you get your comp pro to work properly?
I\'m an IK+ championship winning, goal scoring superstar hero ;)


C= Amiga 600, 3.1 ROM with ACA630, 2mb Chip, CF IDE, Easynet Wifi (once it all arrives!)
CD32; Commodore SX64; C64c, Sinclair QL; Sinclair Spectrum+; Sinclair ZX81; PS3; XBOX 360; Sega Saturn; Wii; NDS; PSP.
 

Offline rockape

  • Sr. Member
  • ****
  • Join Date: Nov 2005
  • Posts: 383
    • Show only replies by rockape
    • http://lincsamiga.org.uk/
Re: Joysticks in CD32
« Reply #15 on: August 01, 2009, 10:25:16 AM »
Hi

See http://stason.org/TULARC/pc/amiga/cd32/

Kind Regards, Michael

aka rockape
"A veteran is someone who, at one point in their life wrote a blank check made payable to \'Their Country\' for an amount of \'up to and including their life\'.
 

Offline save2600

  • Hero Member
  • *****
  • Join Date: Jul 2006
  • Posts: 3261
  • Country: us
    • Show only replies by save2600
Re: Joysticks in CD32
« Reply #16 on: August 01, 2009, 04:59:03 PM »
Quote from: Cammy;517621
I can't solder myself.


You wouldn't want to!! Oh the pain... lol

Goofy humour aside - of course Murphy's Law would apply here. Instead of easily
removing CIA's or other chips, the problems you are experiencing are (of course)
built around surface mounted technology  :-(
 

Offline Guille64Topic starter

  • Jr. Member
  • **
  • Join Date: Jul 2009
  • Posts: 61
    • Show only replies by Guille64
Re: Joysticks in CD32
« Reply #17 on: August 02, 2009, 04:55:27 AM »
Well... I tried with the slide nutton to the left and... the menu worked ok (using 444 compilation and others) but some things work bad: when I select some games, they don't start, but if I turned off the CD32 and replace the competition pro with the original CD32 pad and select the same games... they work!!!!
That problem happens with almost all the games in the compilations.:confused:

Greetings.
Amiga CD32 user
 

Offline Guille64Topic starter

  • Jr. Member
  • **
  • Join Date: Jul 2009
  • Posts: 61
    • Show only replies by Guille64
Re: Joysticks in CD32
« Reply #18 on: August 03, 2009, 04:18:16 AM »
I have tried today again and discover that a 888 compilation didn't work with the CD32pad (and two days ago it worked!) and start 444 compilation just to see that the games didn't started with the competition pro yesterday, now work perfectly!!!???. I think that this may be because the compilations, but I am not sure.

Regards
Amiga CD32 user
 

Offline skilgannon

  • Full Member
  • ***
  • Join Date: Feb 2006
  • Posts: 189
    • Show only replies by skilgannon
Re: Joysticks in CD32
« Reply #19 on: August 03, 2009, 09:25:11 AM »
Could be it is the compilations.  I have a few compilations and getting tehm to work consistantly is a bit hit and miss.  I have created many CD's from my TOSEC collection and they are all fine with the competition pro (as are my originals) so maybe you are right.
I\'m an IK+ championship winning, goal scoring superstar hero ;)


C= Amiga 600, 3.1 ROM with ACA630, 2mb Chip, CF IDE, Easynet Wifi (once it all arrives!)
CD32; Commodore SX64; C64c, Sinclair QL; Sinclair Spectrum+; Sinclair ZX81; PS3; XBOX 360; Sega Saturn; Wii; NDS; PSP.
 

Offline amiga1260

Re: Joysticks in CD32
« Reply #20 on: August 03, 2009, 12:09:48 PM »
I use 888 and 444 compilations on my CD32 with CD32 Competition Pro with out problems.

A few years ago I had a problem with my red button of CD32 Competition Pro. The piece of rubber button wears out, it had be teared. So I replaced the rubber button.

Open the joypad and see if it has tears in the rubber button.
 

Offline ceaser

  • Full Member
  • ***
  • Join Date: May 2009
  • Posts: 103
    • Show only replies by ceaser
Re: Joysticks in CD32
« Reply #21 on: August 05, 2009, 09:48:16 PM »
i heard unplugging ps2 connectors (old keyboard & mouse) from PC's wrecks motherboards.  i don't use much common sense but yeah i'm not unplugging ANYTHING from ANYTHING amiga with it on.  actually pc's too now.  never was sure why the motherboard suddenly stopped working on the old old dell pc I have but yeah that's why.

my point is don't take chances with that crap.  it's not worth it.  i've unplugged plenty of stuff i'm not supposed to with computers on and had it not break the computer it's a 1 in 100 chance, but it'll happen to you eventually.  i heard even USB hard disk unplugging on PC without doing the safely remove hardware is like that too with data.  if you don't do it 1 out of 100 times it'll lose your USB drive data.  Oh and yeah with ps2 it's when it's already on and you plug it in i think, not when you take it out when it's on.  there's lots of weird rules that make no sense so you just have to turn stuff off.  Of course USB keyboards or anything w/out data IS hot swappable.(sorry for rant)

now i got my CD-ROM working with my surf squrrel and there's no buttons on my keyboard that work with Alfred Chicken I just burned :/

I'm going to start a thread for it i think.  says press blue for options and red to play but only button on my PAL layout keyboard here that does ANYTHING is left Alt makes it go blank and still hear the music
« Last Edit: August 05, 2009, 09:52:18 PM by ceaser »
it\'s too bad she won\'t live, but then again who does?
 

Offline kickstart

  • Hero Member
  • *****
  • Join Date: Aug 2006
  • Posts: 1057
    • Show only replies by kickstart
Re: Joysticks in CD32
« Reply #22 on: August 07, 2009, 06:03:19 AM »
Quote from: Cammy;517622
By the way, in the case of one of the CD32s it was a dodgey PS/2-AT adapter in the AUX port I was using for an A2000 keyboard that caused the problem, so it's not just the joystick ports that can harm your Amigas.


I had an sx1 giving some problems closer... i discover it playing super stardust cd32 version using the sx1 rgb output for better picture quality, with sx1 connected extra buttons of the cd32 pad were ignored.
a1200 060
 

Offline ID4

  • Jr. Member
  • **
  • Join Date: Oct 2002
  • Posts: 74
    • Show only replies by ID4
    • http://www.franciscoguerrero.com
Re: Joysticks in CD32
« Reply #23 on: August 07, 2009, 08:58:33 AM »
Quote from: kickstart;518356
I had an sx1 giving some problems closer... i discover it playing super stardust cd32 version using the sx1 rgb output for better picture quality, with sx1 connected extra buttons of the cd32 pad were ignored.


I have the same problem when I plug the "Analogic's CD32 disk drive" (http://img190.imageshack.us/i/rear.jpg/) in my standard CD32

Any hints or solutions to this??
...