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Author Topic: Lunapaint v0.2.8 is out  (Read 2013 times)

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Offline m0ns00nTopic starter

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Lunapaint v0.2.8 is out
« on: November 11, 2006, 08:40:38 PM »
Lunapaint v0.2.8 is a release on the way to v0.3 which will mark the first phase of Lunapaint to provide the features found comparably in Newtek Aura v1.0 (TVPaint's successor).

Changelog:

Fixed: No more flood fill bugs
Fixed: Coordinate allignment
Fixed: Precision with grid
Fixed: Cyclechain on input fields
Fixed: ~90k mem leak (due to wierd OM_REMMEMBER behaviour in zune)
Fixed: Full cleanup of toolbox, should also be friendly to smaller screenmodes
Fixed: Cleaned up image window
Fixed: Strange layers window behaviour fixed
NEW: Prepared prefs window
NEW: Checkes instead of lines for background
NEW: Brush prev

Enjoy!
 

Offline XDelusion

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Re: Lunapaint v0.2.8 is out
« Reply #1 on: November 11, 2006, 09:05:23 PM »
I tried the last release of this and it said it was not an executable when I tried to click on it or run it via CLI.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline m0ns00nTopic starter

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Re: Lunapaint v0.2.8 is out
« Reply #2 on: November 11, 2006, 10:09:45 PM »
Perhaps you forgot to try it under AROS =)
 

Offline 4pLaY

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Re: Lunapaint v0.2.8 is out
« Reply #3 on: November 11, 2006, 10:42:43 PM »
He most likely did :-).

Offline Matt_H

Re: Lunapaint v0.2.8 is out
« Reply #4 on: November 12, 2006, 07:30:17 PM »
Either way, this new item is missing something rather important: a download link.

@ everyone

If you're going to post software news, please make sure the appropriate links are included!
 

Offline m0ns00nTopic starter

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Re: Lunapaint v0.2.8 is out
« Reply #5 on: November 12, 2006, 10:12:26 PM »
Here it is: http://www.sub-ether.org/lunapaint/

Enjoy!

PS: There's a bug which is fixed in 0.2.9 (to be released next weekend) which corrupts memory when deleting layers in an animation. So, just stay away from deleting layers in animations and you'll be fine.