@Kaminari:
> As the great author of Poseidon and the Deli14Bit genie, you should know
> better. I don't remember anyone complaining about you borrowing the 14-bit
> resolution concept from Christian Buchner
The difference is: I used his source, but gave credit in the about message
and in the manual. And I both know Buchner and Kunath personally and they
appreciate my work.
@Gofromiel:
> MUI is just a BOOPSI extension after all! I don't need to credit MUI! I
> made Feelin all by myself over 3 years !
Well, after copying all the design, copying large parts of the programmers
manual, copying parts of the examples, the API, the macros and so on, not
giving credit and whining that this is all your work is IMHO a bit
pathetic.
When will people learn that designing a software architecture is just a lot
more than reimplementing one existing design?
> Feelin have it's own object-oriented system with dynamic IDs,
There is nothing innovative in that. The difference is, that you use
strings for referencing, whereas MUI uses predefined static ID. You will
argue, that these IDs could clash, but I disagree -- there is a defined
"name-space" for each class (public and private ones).
> its own memory management,
You mean that never-seen FreeVecPooled() as in the Amiga developers
examples? Even Poseidon uses that kind of memory management, but doesn't
brag itself with it.
> its own event system,
You mean that clone for MUIM_HandleEvent? Did I miss something?
> support XML applications,
While I do think that this is a good idea for static GUIs, I can't see the
benefit for dynamic GUIs with variable number of items.
> its own debug system and soooooo much more !! Feelin stand
> alone completely !
So? If it stands alone completely, why does it need to use the MUI API and
classes and OO structure and so on (see above)?
> I guess people complaining about "your MUI clone" look at the screenshots
> and stop there. Are they real developer or just "old-time-complainers".
Well, I do consider myself a real developer. I'm not complaining about the
work you've done. I do appreciate it! I'm complaining about the
work/art/design/manuals you did not do, but copied and not giving credits.
> Anyway, what is exactly the recent evolution of MUI ?? MUI did not
> introduced object programming to the amiga, nor to the world!
Where did I claim this?
> Its only a GUI based extension.
While I do respect your opinion on MUI, I have the feelin' (no pun
intended) that you disrespect the work of others. IMHO MUI is a lot more
than just a GUI bases extension.
> Feelin is more what BOOPSI and Reaction should have been.
Possibly. But IMO not by design, but by implementation.
Once again: I'm not discrediting your work/implementation as such, I'm just
a bit upset that you copied so much stuff from MUI, but on the other side,
claim that you've done all of the stuff yourself and even go so far and say
(paraphrasing) "MUI is crap".
Then again, there is a saying that immitation is the deepest kind of
admiration.