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Author Topic: Why do so many games have either MUSIC or FX but not both?  (Read 2407 times)

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Offline dougalTopic starter

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Why do so many games have either MUSIC or FX but not both?
« on: April 28, 2009, 08:03:59 PM »
I've always noticed this in many Amiga games , like for example Zool and Lotus ...

U can only have MUSIC or else sound FX but not both .

So i always end up choosing music coz i love the music in so many games , but end up missing on the sound effects.

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Offline Dr.Bongo

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Re: Why do so many games have either MUSIC or FX but not both?
« Reply #1 on: April 28, 2009, 08:10:55 PM »
That would be because there's only 4 'real' sound channels at a guess. Hence why Xenon 2 cuts out the drums for the gunfire.

If it wasn`t for lack of memory / cpu usage I'm sure programmers could have done an octaMED type thing and created artificial channels.

Feel free to correct me...............


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Offline dougalTopic starter

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Re: Why do so many games have either MUSIC or FX but not both?
« Reply #2 on: April 28, 2009, 08:25:16 PM »
Quote

Dr.Bongo wrote:
That would be because there's only 4 'real' sound channels at a guess. Hence why Xenon 2 cuts out the drums for the gunfire.

If it wasn`t for lack of memory / cpu usage I'm sure programmers could have done an octaMED type thing and created artificial channels.

Feel free to correct me...............




Thanks .. I always wondered but never really asked before :-P
A1200HD- Blizzard 1230IV / 64Mb / Kick 3.1 / OS 3.9 / 20GB HD
A4000 040 @33Mhz -Kick 3.1 / 16MB
A2000 Rev4.4 - \'030 @25Mhz / 8MB / Kick 3.1 / ClassicWB
CD32 -     Stock (W/ 2 CD32 Controllers]
A500 Plus - 68000 / 2MB Chip / 2Mb Fast / 2.04/1.3 / A590 / A570
A600HD - 2MB Chip / 8MB Fast / 2GB CF HD / Kick 3.1
CDTV

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Offline Damion

Re: Why do so many games have either MUSIC or FX but not both?
« Reply #3 on: April 28, 2009, 09:00:06 PM »
Then you have games like Marvin's Marvelous Adventure... no SFX at all...  :-?
 

Offline Dr.Bongo

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Re: Why do so many games have either MUSIC or FX but not both?
« Reply #4 on: April 28, 2009, 09:03:40 PM »
Quote

-D- wrote:
Then you have games like Marvin's Marvelous Adventure... no SFX at all...  :-?


Good music though, at least on the CD32.
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Offline save2600

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Re: Why do so many games have either MUSIC or FX but not both?
« Reply #5 on: April 28, 2009, 09:06:42 PM »
I could never get into games that featured fruity background music only (not saying that about Marvin's). But always thought it was genius how programmers balanced and compromised effects w/ music in most games. Also, the ability to choose one or the other was always cool. Turn on the sound effects and crank up the 80's new wave!
 

Offline Dr.Bongo

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Re: Why do so many games have either MUSIC or FX but not both?
« Reply #6 on: April 28, 2009, 09:11:05 PM »
Quote

save2600 wrote:
I could never get into games that featured fruity background music only (not saying that about Marvin's). But always thought it was genius how programmers balanced and compromised effects w/ music in most games. Also, the ability to choose one or the other was always cool. Turn on the sound effects and crank up the 80's new wave!


If we are going to talk balance and compromise lets all praise the 64's 3 channel brilliance and the amount people made it do. Hang on I'm off topic, sorry.
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