0 Members and 1 Guest are viewing this topic.
lou_dias wrote:Quoteadolescent wrote:Quotelou_dias wrote:Nintendo just put us one step closer to the 3D desktop and I'm a fanboy. Give it a rest and just admit they have something special here.It depends on the games made to take advantage of it. For example, the DS touchscreen could be considered special (as it was one of the first on a handheld console), but I've yet to see a game that really excells because of it. So, until we see the games, I'm calling it a gimic.BTW, I'm glad you're finally admiting to being a fanboy. That's the first step to recovery.They demo'd Metroid Prime 2 on the GC with a wired verion of the nunchuck-combo and it was a smash hit with the editors, even the Sony editors (editors who focus on Sony)... Like I said point-n-kill (point, click and kill). It's a console FPS-player's dream. Gimic, I think not. Even Metroid Prime:Hunters' touch-n-kill was a big plus when people actually PLAYED it. This is just an extension of that ontop of it's gyro-scopic capabilities.But I see your reasoning...I guess it's just as gimmicky as:the D-PadL/R buttonsAnalog stickwireless controllersEye-Toyrumble technologysteering wheelsstereo soundhi-res display...and pretty much anything else that can make console game playing more immersive and better. :roll:
adolescent wrote:Quotelou_dias wrote:Nintendo just put us one step closer to the 3D desktop and I'm a fanboy. Give it a rest and just admit they have something special here.It depends on the games made to take advantage of it. For example, the DS touchscreen could be considered special (as it was one of the first on a handheld console), but I've yet to see a game that really excells because of it. So, until we see the games, I'm calling it a gimic.BTW, I'm glad you're finally admiting to being a fanboy. That's the first step to recovery.
lou_dias wrote:Nintendo just put us one step closer to the 3D desktop and I'm a fanboy. Give it a rest and just admit they have something special here.