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Author Topic: Games that could be ported to OS3.1  (Read 6651 times)

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Offline AmigaClassicRule

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Re: Games that could be ported to OS3.1
« on: October 14, 2013, 01:28:40 AM »
Hey NovaCoder I have one question I want to ask you. Can all these port games you mentioned run 100% smoothly on an Amiga 4000D running at 50 Mhz speed with 128 Mb of RAM Blizzard card or they are really intended to work on an Amiga 1200 with 80 Mhz Apollo card?
 

Offline AmigaClassicRule

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Re: Games that could be ported to OS3.1
« Reply #1 on: October 14, 2013, 02:34:55 AM »
Quote from: NovaCoder;750081
Hiya,

I normally just try to optimize them as much as possible, I'm not aiming for a specific specification.

It's too early to tell how fast I can get Exult and Duke Nukem to run.


I bought my Amiga 500 for classic retro...now I am waiting for FPGA Replay. If FPGA Replay comes out then this will be my final AGA Amiga hardware ever...no more after that...with that I should be able to run all your ports SUPER fast and with ease and even watch movies and everything I ever wanted (even your DOSBox AGA should run smoothly on FPGA Replay).  I will keep my A500 for classic for retro games and feel and almost all games that would run on WHDLOAD on my A500...then the FPGA for the tough stuff and your ports.

Why am I saying all of that? Because if FPGA Replay does not come to reality then I will have a backup plan and it would be a classic Amiga. I have already tasted A1200 twice already and never had a chance to taste A4000...and I would like to try out the A4000D but if your ports cannot run fast and smooth on A4000D because all the 68k of A4000D maximum can reach and go to 50 Mhz then I will be forced to go A1200 again. I would rather have A4000D because it is more compact and space saving and I can have both A4000D and A500 on my desk easy. If, however, I to go through the route of A1200 (again) then I would have to have either A1200 or A500 on my desk and that is a problem. Because I have only space for either one of them and not both.

So is it possible you could confirm your game port speed optimization on A4000D? :)
« Last Edit: October 14, 2013, 02:37:12 AM by AmigaClassicRule »
 

Offline AmigaClassicRule

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Re: Games that could be ported to OS3.1
« Reply #2 on: October 14, 2013, 05:05:32 AM »
Quote from: fishy_fiz;750092
Reminiscine already exists for 68k, as does xu4 (both rtg/sdl) . BTBuilder. I Tried to compile, but it needs Boost, which we dont have. Other than that I agree, there's plenty of software that could work. nicely on classic machines


Only forgot to mention that all the games there have being mentioned require RTG and SDL to work...there is no way those programs being mentioned will work on an AGA custom chipset.....which comes back to A4000D or FPGA Replay when and if it will be released as the best solution for all upgrades and way cheaper than A1200 hack and whack....and again NovaCoder what do you say about my previous post?
 

Offline AmigaClassicRule

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Re: Games that could be ported to OS3.1
« Reply #3 on: October 14, 2013, 06:28:40 AM »
Quote from: NovaCoder;750096
I'm currently working on updating my AGA SDL with RTG support so I will be able to support both AGA and RTG for new ports (that's the plan anyway).

You can still over-clock an A4000 you know, check this out -> 100Mhz A4000

Well in that case my next classic Amiga will be an A4000D. The A4000D looks more like a serious computer over the A1200...and way easier and cheaper compared to the A1200 in terms of upgrade. At least I saved money in a case, power supply and zorro card as they are already part of the A4000D and I can already have an A4000D starting at 040 instead of a 020 A1200.